Node glossary
ComfyUI Custom Nodes
70,945 custom nodes across 9,057 extensions — their inputs, outputs, and categories.
- Batch Negative Prompts
- Eight Input Integer Switch
- Eight Input Integer Switch (Widget)
- Eight Input Text Switch
- Replicate Latents
- ♾️🌊✨ Aesthetic Scoring
- ♾️🌊✨ Combo Parameterizer
- ♾️🌊✨ Combo Parameterizer & Prompts
- ♾️🌊✨ Eight Input Text Switch
- ♾️🌊✨ Float to Integer
- ♾️🌊✨ Float to Number
- ♾️🌊✨ Float to String
- ♾️🌊✨ Float to X
- ♾️🌊✨ Image Reward
- ♾️🌊✨ Image Saver with JSON
- ♾️🌊✨ Integer to Float
- ♾️🌊✨ Integer to Number
- ♾️🌊✨ Integer to String
- ♾️🌊✨ Integer to X
- ♾️🌊✨ Number to Float
- ♾️🌊✨ Number to Integer
- ♾️🌊✨ Number to String
- ♾️🌊✨ Number to X
- ♾️🌊✨ Parameterizer
- ♾️🌊✨ Parameterizer & Prompts
- ♾️🌊✨ Six Float Output Widget
- ♾️🌊✨ Six Input Text Switch
- ♾️🌊✨ Six Integer IO Switch
- ♾️🌊✨ Six Integer IO Widget
- ♾️🌊✨ String to Float
- Hunyuan Cache Status V2
- Hunyuan Emergency Cleanup
- Hunyuan Empty Latent
- Hunyuan Generate with Latent
- Hunyuan 3 Clear Downstream Models
- Hunyuan 3 Loader (Multi-GPU BF16)
- Hunyuan 3 Force Unload (Nuclear)
- Hunyuan 3 Loader (Full BF16 GPU)
- Hunyuan 3 Loader (Full BF16)
- Hunyuan 3 Generate
- Hunyuan 3 Generate (HighRes Efficient)
- Hunyuan 3 Generate (Large/Offload)
- Hunyuan 3 Generate (Large Budget)
- Hunyuan 3 Generate (Low VRAM)
- Hunyuan 3 Generate (Low VRAM Budget)
- Hunyuan 3 Generate (Telemetry)
- Hunyuan 3 GPU Info
- Hunyuan 3 Loader (INT8)
- Hunyuan 3 Loader (INT8 Budget)
- Hunyuan MoE Efficient Test (A/B Quality)
- Hunyuan 3 Loader (NF4 Low VRAM+)
- Hunyuan 3 Loader (NF4)
- Hunyuan 3 Loader (88GB GPU Optimized)
- Hunyuan 3 Soft Unload (Fast)
- Hunyuan 3 Unload
- Hunyuan Instruct Generate
- Hunyuan Instruct Image Edit
- Hunyuan Instruct Loader
- Hunyuan Instruct Multi-Image Fusion
- Hunyuan Instruct Unload
- Adjective Styler
- Adjective Styler (Advanced)
- Artist Styler
- Artist Styler (Advanced)
- Azazeal Styles Styler
- Azazeal Styles Styler (Advanced)
- Banana_Styles Styler
- Banana_Styles Styler (Advanced)
- Breast_State Styler
- Breast_State Styler (Advanced)
- Camera_Angles Styler
- Camera_Angles Styler (Advanced)
- Camera Styler
- Camera Styler (Advanced)
- Clothing_State Styler
- Clothing_State Styler (Advanced)
- Clothing_Style Styler
- Clothing_Style Styler (Advanced)
- Composition Styler
- Composition Styler (Advanced)
- Depth Styler
- Depth Styler (Advanced)
- Environment Styler
- Environment Styler (Advanced)
- Face Styler
- Face Styler (Advanced)
- Filter Styler
- Filter Styler (Advanced)
- Focal Point Styler
- Focal Point Styler (Advanced)
- Anisotropy Map Generator
- AO Approximator
- Appearance Extractor (Marigold)
- Auto Contrast/Levels
- Basic Lighting Builder
- Batch Images and Prep
- BBox Editor ✏️
- BBox Reposition 📐
- Blend Mode Utility
- Channel Packer (RGB)
- Channel Packer (ORMA)
- Channel Packer (RMA)
- Channel Packer (RMAA)
- Channel Unpacker (RGB)
- Channel Unpacker (RMA)
- Clarity Enhancer
- Color Code 🎨
- Color Image 🎨
- Color Match/Transfer
- Color Ramp
- Color Selection Mask
- Color to Grayscale
- Composite Mask Adjuster
- Composite Mask Extractor
- Crop (from Bbox Data) ⚡
- Crop to Mask (with Padding)
- Curvature Map Generator
- Custom Color to Mask
- Denoise Filter
- Detail Map Blender
- Rodin - API KEY
- Rodin - BBox Controlnet
- Rodin - Detail Generate
- Rodin - Gen2 Generate
- Rodin - Gen 2.5 ExtremeHigh Image-to-3D
- Rodin - Gen 2.5 ExtremeHigh Text-to-3D
- Rodin - Gen 2.5 Fast Image-to-3D
- Rodin - Gen 2.5 Fast Text-to-3D
- Rodin - Gen 2.5 Regular Image-to-3D
- Rodin - Gen 2.5 Regular Text-to-3D
- Rodin - Regular Generate
- Rodin - Sketch Generate
- Rodin - Smooth Generate
- Channel selector for 128 channels
- Channel selector for 16 channels
- Channel selector for 32 channels
- Channel selector for 4 channels
- Channel selector for 64 channels
- Channel selector for 8 channels
- Conditioning set timestep from sigma
- Empty RGB image
- Excellent attention
- Gradient RGB image
- Individual channel selector
- Post CFG subtract mean
- Pre CFG automatic scale
- Pre CFG channel multiplier
- Pre CFG exponentiation
- Pre CFG flip flop
- Pre CFG gradient scaling
- Pre CFG merge negative channel
- Pre CFG multiplier
- Pre CFG norm neg to pos
- Pre CFG PAG
- Pre CFG perp-neg
- Pre CFG replace negative channel
- Pre CFG sharpening
- Pre CFG subtract mean
- Pre CFG uncond zero
- Pre CFG variable scaling
- Pre CFG zero attention
- Shape attention
- Subtract noise mean
- MinusZone - HYDiTAdvConfig
- MinusZone - HYDiTDatasetConfig
- MinusZone - HYDiTInitWorkspace
- MinusZone - HYDiTSimpleT2I
- MinusZone - HYDiTTrain
- MinusZone - ImagesCopyWorkspace
- MinusZone - KohyaSSAdvConfig
- MinusZone - KohyaSSTrain(controlnet)
- MinusZone - KohyaSSDatasetConfig
- MinusZone - KohyaSSInitWorkspace
- MinusZone - KohyaSS_KohakuBlueleaf_HYHiDInitWorkspace
- MinusZone - KohyaSS_KohakuBlueleaf_HYHiDLoraTrain
- MinusZone - KohyaSS_KohakuBlueleaf_HYHiDSimpleT2I
- MinusZone - KohyaSSTrain(lora)
- MinusZone - KohyaSSTrain(old version)
- MinusZone - KohyaSSUseConfig(old version)
- MinusZone - LoadImagesFromDirectoryPath
- MinusZone - TrainToolsDebug
- Rodin - API KEY
- Rodin - BBox Controlnet
- Rodin - Detail Generate
- Rodin - Gen2 Generate
- Rodin - Gen 2.5 ExtremeHigh Image-to-3D
- Rodin - Gen 2.5 ExtremeHigh Text-to-3D
- Rodin - Gen 2.5 Fast Image-to-3D
- Rodin - Gen 2.5 Fast Text-to-3D
- Rodin - Gen 2.5 Regular Image-to-3D
- Rodin - Gen 2.5 Regular Text-to-3D
- Rodin - Regular Generate
- Rodin - Sketch Generate
- Rodin - Smooth Generate
- LucidFlux Color Align
- LucidFlux Condition (text+redux+control)
- LucidFlux DiffBIR (SwinIR)
- LucidFlux PiD Decode (latent -> 4K)
- LucidFlux Sampler
- LucidFlux_SM_Cond
- LucidFlux_SM_Decoder
- LucidFlux_SM_Diffbir
- LucidFlux_SM_Encode
- LucidFlux_SM_KSampler
- LucidFlux_SM_Model
- LucidFlux_SM_Pid_Decoder
- LucidFlux_SM_Pid_Model
- LucidFlux VAE Patch (F16)
- AceStep 1.5 SFT Audio Duration
- AceStep 1.5 SFT Cover / Remix
- AceStep 1.5 SFT Generate
- AceStep 1.5 SFT Generate Advanced
- AceStep 1.5 SFT Inpaint / Repaint
- Load Reference Audio
- AceStep 1.5 SFT Lora Loader
- AceStep 1.5 SFT Model Loader
- AceStep 1.5 SFT Get Music Infos
- AceStep 1.5 SFT Preview Audio
- AceStep 1.5 SFT Save Audio
- AceStep 1.5 SFT TextEncode
- AceStep 1.5 SFT Turbo Tag Adapter
- Stability Conservative Upscale
- Stability Control Skech
- Stability Control Sketch
- Stability Control Structure
- Stability Control Style
- Stability Creative Upscale
- Stability Erase
- Stability Fast Upscale
- Stability Image Core
- Stability Image Ultra
- Stability Inpainting
- Stability Outpainting
- Stability Remove Background
- Stability Replace Background and Relight
- Stability SD3
- Stability Search And Recolor
- Stability Search and Replace
- JR Cut Audio
- JR H3 Adaptive Cache
- JR MiniMax H3 Audio Driven Latent Builder
- JR H3 Cache Config Router
- JR MiniMax H3 Directed Video Conditioning
- JR MiniMax H3 Director Desk
- JR MiniMax H3 Director PIPE Builder
- JR MiniMax H3 Director PIPE Unpack
- JR MiniMax H3 Empty Audio Latent for Tail (Experimental)
- JR MiniMax H3 Enhanced Video Combine
- JR MiniMax H3 Hybrid Loader
- JR MiniMax H3 Last Frame
- JR H3 → LTX Finish Media (Experimental)
- JR H3 → LTX Refine Setup (Experimental)
- JR MiniMax H3 Prompt Optimizer (OpenAI Compatible)
- JR MiniMax H3 Progressive Guided Sampler (Experimental)
- JR MiniMax H3 Progressive Sampler (Experimental)
- JR MiniMax H3 Prompt Review & Continue
- JR MiniMax H3 Resolution Scale Calculator
- JR MiniMax H3 RTX Upscaler & Refiner
- JR MiniMax H3 Sequential Audio Chunk Driver
- JR MiniMax H3 Sequential Continuation Guide
- JR MiniMax H3 Sequential Latent Checkpoint
- JR MiniMax H3 Sequential Video Output
- JR MiniMax H3 Split AV Latent
- JR H3 Streaming Sampler (Experimental)
- JR MiniMax H3 Tail Frame Latent (Experimental)
- JR H3 TaoMate Chunk Planner (Experimental)
- JR MiniMax H3 Temporal Chunk Sampler
- JR H3 → LTX Latent Adapter (Experimental)