ComfyUI Node
Composite Mask Extractor
A ComfyUI node in Texture Alchemist/Materials with 10 inputs and 1 output.
Composite Mask Extractor
- albedo
- shading
- residual
- mask
◄extract_fromShading►
◄methodLuminance►
◄threshold0.50►
◄range_min0.00►
◄range_max1.00►
◄feather0.00►
◄gamma1.00►
CategoryTexture Alchemist/Materials
Inputs (10)
| Name | Type | Default | Description |
|---|---|---|---|
| extract_from | COMBO | Shading | Which pass to extract mask from |
| method | COMBO | Luminance | Method for mask extraction |
| threshold | FLOAT | 0.500–1 | Threshold value for Threshold method |
| range_min | FLOAT | 0.000–1 | Minimum value for Range method |
| range_max | FLOAT | 1.000–1 | Maximum value for Range method |
| feather | FLOAT | 0.000–0.5 | Soften mask edges (0 = hard edges) |
| gamma | FLOAT | 1.000.1–3 | Gamma adjustment for mask |
| albedoopt | IMAGE | — | |
| shadingopt | IMAGE | — | |
| residualopt | IMAGE | — |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| mask | IMAGE | — |