Node glossary
ComfyUI Custom Nodes
62,141 custom nodes across 8,268 extensions — their inputs, outputs, and categories.
- MiniMax H3 • Low-VRAM Attention Chunking (internal)
- MiniMax H3 • Encode Audio Stream
- MiniMaxH3LatentLabBlockMemoryTracer
- MiniMax H3 • First-Step Memory Profiler (internal)
- MiniMax H3 • AV Latent Info
- MiniMax H3 • LipSync Latent Setup
- MiniMax H3 • Long Media Decode
- MiniMax H3 • Long Media Next Segment
- MiniMax H3 • Long Media Sampler
- MiniMax H3 • Long Media Setup
- MiniMax H3 • Merge AV Latents
- MiniMax H3 • Low-VRAM MLP Chunking (internal)
- MiniMax H3 • Pack AV Streams
- MiniMax H3 • Prepare Continuation
- MiniMaxH3LatentLabProtectRefineAV
- MiniMaxH3LatentLabRefineSigmas
- MiniMax H3 • Replace Audio Stream (deprecated)
- MiniMax H3 • Replace Stream
- MiniMax H3 • Replace Video Stream (deprecated)
- MiniMax H3 • Runtime Continuation Guider
- MiniMaxH3LatentLabSeededDisableNoise
- MiniMax H3 • Split AV Streams
- MiniMax H3 • Stitch Continuation
- MiniMax H3 • Stream Denoise Controls
- MiniMaxH3LatentLabUltraPinnedMemoryGate
- MiniMaxH3LatentLabUltraPinnedMemoryRestore
- MiniMaxH3LatentLabUnifiedRuntimeSampler
- MiniMax H3 • Encode Video Stream
- MiniMax H3 • Video Inpaint
- MiniMax H3 • VRAM Cache Cleanup (internal)
- 🎈GroupExecutorRepeater
- 🎈GroupExecutorSender
- 🎈GroupExecutorSingle
- 🎈List-Image-Repeater
- 🎈List-Image-Splitter
- 🎈LG_AccumulatePreview
- 🎈LG_ClearAccumulatedValues
- 🎈LG_ConcatVideoFiles
- 🎈LG_CreateAndSaveVideo
- 🎈LG_FastPreview
- 🎈LG_ImageReceiver
- 🎈LG_ImageSender
- 🎈LG_SaveAudioGetPath
- 🎈LG_ValueReceiver
- 🎈LG_ValueSender
- 🎈List-Mask-Repeater
- 🎈List-Mask-Splitter
- Blend Latents
- BLIP Analyze Image
- BLIP Model Loader
- Boolean To Text
- Bounded Image Blend
- Bounded Image Blend with Mask
- Bounded Image Crop
- Bounded Image Crop with Mask
- Bus Node
- Cache Node
- Checkpoint Loader
- Checkpoint Loader (Simple)
- CLIP Input Switch
- CLIPSEG2
- CLIPSeg Batch Masking
- CLIPSeg Masking
- CLIPSeg Model Loader
- CLIPTextEncode (NSP)
- CLIP Vision Input Switch
- Conditioning Input Switch
- Constant Number
- Control Net Model Input Switch
- Convert Masks to Images
- Create Grid Image
- Create Grid Image from Batch
- Create Morph Image
- Create Morph Image from Path
- Create Video from Path
- Debug Number to Console
- Dictionary to Console
- 🪂全能image提示词生成@炮老师的小课堂
- 📦大炮API多轮对话素材库@炮老师的小课堂
- ⚙️API对话增强设置@炮老师的小课堂
- 🤖大炮API模型配置@炮老师的小课堂
- 💬大炮API多轮对话@炮老师的小课堂
- 🧩大炮API Skill加载器@炮老师的小课堂
- 🐠香蕉-banana全能图像@炮老师的小课堂
- 🛍️电商详情页提示词@炮老师的小课堂
- 🎭05漫剧视觉资产@炮老师的小课堂
- 📦10漫剧提示词交付@炮老师的小课堂
- 🧠03漫剧系列开发@炮老师的小课堂
- 🎬03漫剧分镜与交付@炮老师的小课堂
- 🖼️06漫剧资产图片提示词@炮老师的小课堂
- 🔀11漫剧资料合流@炮老师的小课堂
- 📖02漫剧原著分析@炮老师的小课堂
- 🐠01漫剧剧本准备@炮老师的小课堂
- 🐠01漫剧项目与流程@炮老师的小课堂
- 🔍09漫剧审查@炮老师的小课堂
- 🎬07漫剧分镜与关键帧@炮老师的小课堂
- 🎞️08漫剧视频提示词@炮老师的小课堂
- 🎭02漫剧人物与画面@炮老师的小课堂
- ✍️04漫剧剧本创作@炮老师的小课堂
- 🦁GPT-image-2.5全能图像@炮老师的小课堂
- 🐠GPT-image-2全能图像@炮老师的小课堂
- 🐠GPT-LLM智能对话@炮老师的小课堂
- 🧙♂️H3专用提示词框@炮老师的小课堂
- 🦊H3视频提示词生成@炮老师的小课堂
- 🎵Music3音乐提示词生成@炮老师的小课堂
- 👩🦱超写实人物提示词@炮老师的小课堂
- 🌈RH全能图片(多并发)@炮老师的小课堂
- Apply FBCache and Skip Blocks
- Apply MBCache and Skip Blocks
- Apply MBCache and Skip Blocks for Sana
- Apply SageAttention
- Apply SpargeAttn
- Apply TeaCache and Skip Blocks
- Apply ToCa
- Compile and Quantize Model
- Load Sana CLIP
- Load Sana Diffusion Model
- Sana Empty Latent Image
- Sana Text Encode
- Load Sana VAE
- Save Finetuned SpargeAttn Hyperparams
- Add Normals to PointCloud
- Backdraft View
- Boolean Blender Exact (backend)
- Check Normals
- Combine Meshes
- Combine Meshes (Batch)
- Compute Normals
- Connected Components
- Create Primitive
- Decimate Pro (backend)
- Decimate Fast Simplification (backend)
- Decimate Mesh
- Decimate Quadric Edge Collapse (backend)
- Decimate Vertex Clustering (backend)
- Degenerate Faces
- Depth + Normals to Mesh
- Extract Largest Component
- Extract Skeleton
- Fill Holes
- Fill Holes GPU (backend)
- Fill Holes IGL Fan (backend)
- Fill Holes PyMeshFix (backend)
- Fill Holes PyMeshLab (backend)
- Fill Holes Trimesh (backend)
- Fix Normals
- Fix Normals IGL BFS (backend)
- Fix Normals IGL Raycast (backend)
- Fix Normals IGL Signed Dist (backend)
- Fix Normals IGL Winding (backend)
- Fix Normals Trimesh (backend)
- Deflicker - Experimental (SuperBeasts.AI)
- HDR Effects (SuperBeasts.AI)
- Image Batch Manager (SuperBeasts.AI)
- Make Resized Mask Batch (SuperBeasts.AI)
- Mask Batch Manager (SuperBeasts.AI)
- Pixel Deflicker - Experimental (SuperBeasts.AI)
- SB Load Model (SuperBeasts.AI)
- String List Manager (SuperBeasts.AI)
- Super Pop Color Adjustment (SuperBeasts.AI)
- Super Pop Residual Blend (SuperBeasts.AI)
- Datetime String
- Float
- Float Absolute Value
- Float Add
- Float Divide
- Float Maximum
- Float Minimum
- Float Multiply
- Float Subtract
- Float to Integer
- Float to String
- Get Image Batch Count
- Image Contrast
- Image Crop to Closest SDXL Resolution
- Image Extract From Batch
- Image Flip
- Image Levels
- Image Load RGB
- Image Load RGBA
- Image Load RGBA From Clipboard
- Image Load RGB From Clipboard
- Image Load RGB If Exists
- Image Mix
- Image Resize
- Image Resize by Factor
- Image Resize by Longer Side
- Image Resize by Shorter Side
- Image Resize to Closest SDXL Resolution
- Image Resize to Megapixels
- Image Resize to Square
- EditUtils: Adaptive Longest Edge lrzjason
- EditUtils: Any2Image lrzjason
- EditUtils: Any2Latent lrzjason
- EditUtils: Boogu Config Preparer lrzjason
- EditUtils: Boogu Edit Apply (ROPE Control) lrzjason
- EditUtils: Boogu Edit Text Encode lrzjason
- EditUtils: Boogu Model Config lrzjason
- EditUtils: Boogu Output Extractor lrzjason
- EditUtils: Clear Ref Latents lrzjason
- EditUtils: Config Json Parser lrzjason
- EditUtils: Crop With Pad Info lrzjason
- EditUtils: Diff Mask lrzjason
- EditUtils: EditTextEncode lrzjason
- EditUtils: Flux2Klein Config Preparer lrzjason
- EditUtils: Flux2Klein Edit Apply (ROPE Control) lrzjason
- EditUtils: Flux2Klein Edit Text Encode lrzjason
- EditUtils: Flux2Klein Model Config lrzjason
- EditUtils: Flux2Klein Output Extractor lrzjason
- EditUtils: Krea2 Edit Apply (Model Patch) lrzjason
- EditUtils: Krea2 Model Config lrzjason
- EditUtils: List Extractor lrzjason
- EditUtils: Load Condition lrzjason
- EditUtils: Load Condition From Loras lrzjason
- EditUtils: Load Image With Filename lrzjason
- EditUtils: Longest Edge Image Process lrzjason
- EditUtils: Model Config lrzjason
- EditUtils: Qwen Config Preparer lrzjason
- EditUtils: Qwen Edit Output Extractor lrzjason
- EditUtils: Qwen Edit Text Encode lrzjason
- EditUtils: QwenImage Edit Apply (ROPE Control) lrzjason
- Bria Video Increase Resolution (fal)
- Combined Video Generation (fal)
- Dreamina v3.1 Text-to-Image (fal)
- DY Wan Fun 22 Video Generation (fal)
- DY Wan Upscaler (fal)
- Flux Dev (fal)
- Flux General (fal)
- Flux LoRA (fal)
- Flux LoRA Trainer (fal)
- Flux Pro 1.1 (fal)
- Flux Pro 1 Fill (fal)
- Flux Pro (fal)
- Flux Pro Kontext (fal)
- Flux Pro Kontext Multi (fal)
- Flux Pro Kontext Text-to-Image (fal)
- Flux Schnell (fal)
- Flux Ultra (fal)
- GPT-Image 1.5 Edit (fal)
- GPT-Image 1.5 (fal)
- HidreamFull (fal)
- Hunyuan Video LoRA Trainer (fal)
- Ideogramv3 (fal)
- Imagen4 Preview (fal)
- Infinity Star Text-to-Video (fal)
- Kling v2.1 Pro Image-to-Video (fal)
- Kling v2.5 Turbo Pro Image-to-Video (fal)
- Kling v2.6 Pro Video Generation (fal)
- Kling Video Generation (fal)
- Kling Master v2.0 Video Generation (fal)
- Kling Omni Image-to-Video (fal)
- Empty Motion Data
- Export Multiple SMPL Subjects toto 3DCGI Software
- Export SMPL to 3DCGI Software
- Human4D Image2SMPL
- Human4D Loader
- MotionGPT Model Loader
- MotionGPT Text2Motion
- MotionCLIP Text Encode
- Motion Data Visualizer
- MotionDiff Loader
- MotionDiff Simple Sampler
- Render Mutiple SMPL Mesh
- Render OpenPose from SMPL Multiple
- Render SMPL Mesh
- Save SMPL
- Smplify Motion Data
- SMPL Loader
- SMPL Shape Parameters
- SpectreFaceReconLoader
- SpectreImg2SMPL
- Boolean Basic
- Boolean Reverse
- Choose Upscale Model
- Flux Attention Cleanup
- Flux Attention Control
- Flux Resolution Calc
- Flux Sampler
- Flux Union ControlNet Apply
- Get Image Size Ratio
- HiDream Resolution
- Integer Settings
- Integer Settings Advanced
- Noise Plus Blend
- Perturbation Texture
- Region Mask Conditioning
- Region Mask Generator
- Region Mask Processor
- Region Mask Validator
- Region Overlay Visualizer
- Text Bridge
- Switch (Three Way)
- Switch (Two Way)