Nodes/ComfyUI libigl/Depth + Normals to Mesh
ComfyUI Node

Depth + Normals to Mesh

A ComfyUI node in geompack/texture_remeshing with 11 inputs and 2 outputs.

By PozzettiAndrea·Created 9 months ago·Updated 27 days ago· 209
Depth + Normals to Mesh
  • normal_map
  • depth
  • depth_image
  • mesh
  • info
resolution512
depth_scale1.0
methodpoisson
poisson_depth8
poisson_scale1.1
skip_backgroundtrue
background_threshold0.01
invert_depthfalse
Categorygeompack/texture_remeshing

Inputs (11)

NameTypeDefaultDescription
normal_mapIMAGE
resolutionINT51264–2048Resolution for point cloud sampling (higher = more detail, slower)
depth_scaleFLOAT1.00.01–10Scale factor for depth values
depthoptMASK
depth_imageoptIMAGE
methodoptCOMBOpoisson2 options: poisson, ball_pivoting
poisson_depthoptINT84–12Octree depth for Poisson reconstruction (higher = more detail)
poisson_scaleoptFLOAT1.11–2Scale factor for Poisson bounding box
skip_backgroundoptCOMBOtrueSkip pixels with depth below threshold (background removal)
background_thresholdoptFLOAT0.010–1Depth threshold for background pixels
invert_depthoptCOMBOfalseInvert depth values (for depth maps where white = far)

Outputs (2)

NameTypeDescription
meshTRIMESH
infoSTRING