Nodes/ComfyUI-BrainDead/BD Unpack Bundle
ComfyUI Node

BD Unpack Bundle

Unpack a MESH_BUNDLE into its individual components. Outputs all bundle contents as separate connections: - mesh: The TRIMESH geometry (with material/UVs if present) - color_field: COLOR_FIELD data for reapplication to processed mesh - diffuse/normal/metallic/roughness/alpha: PBR textures as images - name: Bundle name string Use this to extract the cached high-poly mesh for further processing (decimation, UV unwrap, texture bake) then re-pack for export.

By BizaNator·Created 7 months ago·Updated 16 days ago· 14
BD Unpack Bundle
  • bundle
  • mesh
  • color_field
  • diffuse
  • normal
  • metallic
  • roughness
  • alpha
  • name
  • status
Category🧠BrainDead/Mesh

Inputs (1)

NameTypeDefaultDescription
bundleMESH_BUNDLE

Outputs (9)

NameTypeDescription
meshTRIMESH
color_fieldCOLOR_FIELD
diffuseIMAGE
normalIMAGE
metallicIMAGE
roughnessIMAGE
alphaIMAGE
nameSTRING
statusSTRING