ComfyUI Node
BD Unpack Bundle
Unpack a MESH_BUNDLE into its individual components. Outputs all bundle contents as separate connections: - mesh: The TRIMESH geometry (with material/UVs if present) - color_field: COLOR_FIELD data for reapplication to processed mesh - diffuse/normal/metallic/roughness/alpha: PBR textures as images - name: Bundle name string Use this to extract the cached high-poly mesh for further processing (decimation, UV unwrap, texture bake) then re-pack for export.
BD Unpack Bundle
- bundle
- mesh
- color_field
- diffuse
- normal
- metallic
- roughness
- alpha
- name
- status
Category🧠BrainDead/Mesh
Inputs (1)
| Name | Type | Default | Description |
|---|---|---|---|
| bundle | MESH_BUNDLE | — |
Outputs (9)
| Name | Type | Description |
|---|---|---|
| mesh | TRIMESH | — |
| color_field | COLOR_FIELD | — |
| diffuse | IMAGE | — |
| normal | IMAGE | — |
| metallic | IMAGE | — |
| roughness | IMAGE | — |
| alpha | IMAGE | — |
| name | STRING | — |
| status | STRING | — |