ComfyUI Node

BD UV Unwrap

UV unwrap mesh with xatlas (GPU) or Blender Smart UV. Sharp edges from color detection become UV seams for clean boundaries. Methods: - xatlas_gpu: Fast GPU-accelerated unwrap (CuMesh) - blender_smart_uv: Quality unwrap with seam support

By BizaNator·Created 7 months ago·Updated 16 days ago· 14
BD UV Unwrap
  • mesh
  • mesh
  • status
methodblender_smart_uv
seams_from_sharptrue
angle_limit66
island_margin0.02
chart_refine_iterations0
chart_global_iterations1
chart_smooth_strength1.0
timeout300
Category🧠BrainDead/Mesh

Inputs (9)

NameTypeDefaultDescription
meshTRIMESH
methodCOMBOblender_smart_uvUV unwrap algorithm. cumesh_gpu uses CuMesh chart clustering + xatlas packing.
seams_from_sharpBOOLEANtrueAuto-create UV seams from sharp edges (color boundaries) [Blender only]
angle_limitFLOAT661–89Smart UV angle limit (Blender) / cone half-angle in degrees (CuMesh)
island_marginFLOAT0.020–0.5UV island margin
chart_refine_iterationsoptINT00–1000Chart clustering refinement iterations (CuMesh only). Higher = better charts, slower.
chart_global_iterationsoptINT11–10Chart clustering global iterations (CuMesh only)
chart_smooth_strengthoptFLOAT1.00–5Chart boundary smoothing strength (CuMesh only)
timeoutoptINT30060–1800Maximum processing time in seconds (Blender only)

Outputs (2)

NameTypeDescription
meshTRIMESH
statusSTRING