ComfyUI Node
BD Face Fit
Combine a LANDMARKS_BATCH with a head mesh into a FACE_FIT, the input for BD_FaceTextureBake. mesh_source: - mediapipe_canonical: 468-vert face shell (Apache-2.0). The verts ARE the landmarks — pure assembly, no optimization. Face only: no ears / scalp / back of head. - ict_facekit: ICT-FaceKit head skin (MIT) — full head incl. ears + scalp + back. Procrustes-fits the ICT neutral head to MediaPipe's 68 iBUG landmarks per view (poses the neutral shape; not per-subject shape-accurate, but gives the bake somewhere to land ear/scalp/rear pixels). Both emit the same FACE_FIT contract — the bake / blend / transfer nodes don't care which mesh produced it.
BD Face Fit
- landmarks_batch
- face_fit
- status
◄mesh_sourcemediapipe_canonical►
◄mesh_obj_path►
◄ict_landmark_warp1.00►
Category🧠BrainDead/FaceWrap
Inputs (4)
| Name | Type | Default | Description |
|---|---|---|---|
| landmarks_batch | BD_LANDMARKS_BATCH | Output of BD_FaceLandmarks (per-view 478 landmarks). | |
| mesh_source | COMBO | mediapipe_canonical | Which head mesh to fit. ict_facekit adds ear/scalp/back coverage the canonical face shell lacks. |
| mesh_obj_pathopt | STRING | Override path to the mesh .obj. Empty = use the bundled asset for the selected mesh_source. | |
| ict_landmark_warpopt | FLOAT | 1.000–1 | ict_facekit only: strength of the landmark-exact TPS warp applied after the rigid fit. 1.0 = the 68 landmarks hit MediaPipe's targets exactly (fixes neutral-shape face distortion); 0.0 = pure rigid Procrustes (the older, more distorted fit). Ignored for mediapipe_canonical. |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| face_fit | BD_FACE_FIT | — |
| status | STRING | — |