ComfyUI Node
BD Blender Repair
Advanced mesh repair using Blender. Fixes holes, duplicates, and normals.
BD Blender Repair
- mesh
- mesh
- status
◄fill_holestrue►
◄remove_doublestrue►
◄merge_distance0.0001►
◄recalc_normalstrue►
◄make_manifoldfalse►
◄timeout300►
Category🧠BrainDead/Blender
Inputs (7)
| Name | Type | Default | Description |
|---|---|---|---|
| mesh | TRIMESH | — | |
| fill_holes | BOOLEAN | true | Fill holes in the mesh surface |
| remove_doubles | BOOLEAN | true | Merge duplicate/overlapping vertices |
| merge_distance | FLOAT | 0.00010.00001–0.1 | Distance threshold for merging vertices |
| recalc_normals | BOOLEAN | true | Recalculate normals to be consistent (outward facing) |
| make_manifold | BOOLEAN | false | Aggressive repair for 3D printing (may change topology) |
| timeoutopt | INT | 30030–1800 | Maximum processing time in seconds |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| mesh | TRIMESH | — |
| status | STRING | — |