ComfyUI Node
BD Blender Remesh
Remesh using BrainDeadBlender addon. Modes: - SHARP: Edge-preserving (hard surface) - VOXEL: Voxel-based (organic shapes) - VOXEL_HIGH: High-quality voxel - QUAD: Quadrilateral output
BD Blender Remesh
- mesh
- mesh
- status
◄modeVOXEL►
◄octree_depth8►
◄sharpness1.0►
◄voxel_size0.000►
◄target_polys100000►
◄timeout300►
Category🧠BrainDead/Blender
Inputs (7)
| Name | Type | Default | Description |
|---|---|---|---|
| mesh | TRIMESH | — | |
| mode | COMBO | VOXEL | Remesh algorithm |
| octree_depth | INT | 84–12 | Detail level for SHARP/QUAD modes (higher = more detail) |
| sharpness | FLOAT | 1.00–2 | Edge sharpness for SHARP mode |
| voxel_size | FLOAT | 0.0000–1 | Voxel size (0 = auto from target_polys) |
| target_polys | INT | 1000001000–10000000 | Target polygon count (for auto voxel size) |
| timeoutopt | INT | 30060–3600 | Maximum processing time |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| mesh | TRIMESH | — |
| status | STRING | — |