Nodes/ComfyUI-BrainDead/BD Blender Planar Normals
ComfyUI Node

BD Blender Planar Normals

Group faces by angle threshold and assign each group a single flat normal. Creates the stylized 'flat panel' look from high-res quad meshes. Saves a GLB with proper custom split normals for Unreal/Blender import.

By BizaNator·Created 7 months ago·Updated 16 days ago· 14
BD Blender Planar Normals
  • mesh
  • mesh
  • glb_path
  • status
angle_threshold15.0
fill_holestrue
timeout300
Category🧠BrainDead/Blender

Inputs (4)

NameTypeDefaultDescription
meshTRIMESH
angle_thresholdFLOAT15.00.5–89Faces within this angle of each other are grouped into one flat panel. Lower = more groups / sharper facets. Higher = fewer groups / smoother look.
fill_holesoptBOOLEANtrueFill open boundary edges before processing
timeoutoptINT30060–1800Max Blender processing time in seconds

Outputs (3)

NameTypeDescription
meshTRIMESH
glb_pathSTRING
statusSTRING