ComfyUI Node
BD Blender Cleanup
Smart mesh cleanup using BrainDeadBlender addon. Configurable cleanup operations: - Remove loose vertices/edges/faces - Remove small disconnected islands - Merge close vertices - Fill holes - Fix normals - Fix manifold geometry - Triangulate n-gons
BD Blender Cleanup
- mesh
- mesh
- status
◄remove_loosetrue►
◄remove_islandstrue►
◄island_threshold10►
◄merge_verticestrue►
◄merge_distance0.0001►
◄fill_holestrue►
◄fill_holes_max100►
◄fix_normalstrue►
◄fix_manifoldtrue►
◄triangulate_ngonsfalse►
◄dissolve_embeddedfalse►
◄use_smart_cleanuptrue►
◄timeout300►
Category🧠BrainDead/Blender
Inputs (14)
| Name | Type | Default | Description |
|---|---|---|---|
| mesh | TRIMESH | — | |
| remove_loose | BOOLEAN | true | Remove loose vertices, edges, faces |
| remove_islands | BOOLEAN | true | Remove small disconnected mesh islands |
| island_threshold | INT | 101–1000 | Minimum faces to keep an island |
| merge_vertices | BOOLEAN | true | Merge close vertices (remove doubles) |
| merge_distance | FLOAT | 0.00010–0.1 | Distance threshold for merging vertices |
| fill_holes | BOOLEAN | true | Fill holes (open boundaries) |
| fill_holes_max | INT | 1003–1000 | Maximum sides for hole filling |
| fix_normals | BOOLEAN | true | Fix face normals to point outward |
| fix_manifold | BOOLEAN | true | Fix non-manifold geometry |
| triangulate_ngons | BOOLEAN | false | Triangulate faces with >4 vertices |
| dissolve_embedded | BOOLEAN | false | Dissolve small faces embedded in larger regions |
| use_smart_cleanup | BOOLEAN | true | Use addon's smart cleanup (recommended) |
| timeoutopt | INT | 30060–3600 | Maximum processing time |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| mesh | TRIMESH | — |
| status | STRING | — |