Nodes/WAS Affine/Multi-Band Latent Apply
ComfyUI Node

Multi-Band Latent Apply

A ComfyUI node in noise/generation with 14 inputs and 1 output.

By WASasquatch·Created 12 months ago·Updated 4 months ago· 5
Multi-Band Latent Apply
  • latent
  • region_mask
  • LATENT
frames_per_batch0
enable_multibandtrue
gain_low1.00
gain_mid1.00
gain_high1.00
band_xover_low0.25
band_xover_high0.60
region_gain_low1.00
region_gain_mid1.00
region_gain_high1.00
feather_px0
normalize_energyfalse
Categorynoise/generation

Inputs (14)

NameTypeDefaultDescription
latentLATENTExisting latent to shape. Shape is auto-detected (4D image or 5D video).
frames_per_batchoptINT00–128For 5D video latents, process this many frames per batch (0 = all).
enable_multibandoptBOOLEANtrueEnable frequency-domain shaping of low/mid/high bands.
gain_lowoptFLOAT1.000–4Low band gain.
gain_midoptFLOAT1.000–4Mid band gain.
gain_highoptFLOAT1.000–4High band gain.
band_xover_lowoptFLOAT0.250–1Low/Mid crossover (normalized radius).
band_xover_highoptFLOAT0.600–1Mid/High crossover (normalized radius).
region_maskoptIMAGEOptional mask [M,H,W,C] to apply alternate band gains inside the region.
region_gain_lowoptFLOAT1.000–4Alternate low-band gain in region.
region_gain_midoptFLOAT1.000–4Alternate mid-band gain in region.
region_gain_highoptFLOAT1.000–4Alternate high-band gain in region.
feather_pxoptINT00–64Feather radius (latent pixels) for mask blending.
normalize_energyoptBOOLEANfalseNormalize output to original std after shaping.

Outputs (1)

NameTypeDescription
LATENTLATENT