ComfyUI Node: Wan 2.2 MoE Conditioning Append (WAS)
Run ComfyUI workflows without the setup
No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.
Category
conditioning
Inputs
cond_a CONDITIONING
cond_b CONDITIONING
Outputs
CONDITIONING
INT
Extension: WAS_Extras
Nodes:Conditioning (Blend), Inpainting VAE Encode (WAS), VividSharpen. Experimental nodes, or other random extra helper nodes.
Authored by WASasquatch
Looking for a different node?
More nodes in WAS_Extras
Other conditioning nodes
- ACE-Step 1.5 Task Text Encode ⚡🅡🅞🅣🅘
- Add Artist To CSV
- Advanced Tiling
- Apply ConDelta
- Apply ConDelta AutoScale
- Apply Cosmos Reference Latent
- BlehBlendConditioning
- CLIP Text Encode with Caching
- CachingCLIPTextEncode|ARZUMATA
- CFG-less Negative Prompt
- Character Selector (positive only)
- Smooth Clamp ConDelta between -1 and 1
Run ComfyUI workflows without the setup
No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.