ComfyUI Node: KSampler Sequence (v2)

Authored by WASasquatch

Created

Updated

32 stars

Category

sampling

Inputs

model MODEL
seed INT
seed_mode_seq
  • increment
  • decrement
  • random
  • fixed
alternate_values BOOLEAN
steps INT
cfg FLOAT
sampler_name
  • euler
  • euler_cfg_pp
  • euler_ancestral
  • euler_ancestral_cfg_pp
  • heun
  • heunpp2
  • dpm_2
  • dpm_2_ancestral
  • lms
  • dpm_fast
  • dpm_adaptive
  • dpmpp_2s_ancestral
  • dpmpp_sde
  • dpmpp_sde_gpu
  • dpmpp_2m
  • dpmpp_2m_sde
  • dpmpp_2m_sde_gpu
  • dpmpp_3m_sde
  • dpmpp_3m_sde_gpu
  • ddpm
  • lcm
  • ipndm
  • ipndm_v
  • deis
  • ddim
  • uni_pc
  • uni_pc_bh2
scheduler
  • normal
  • karras
  • exponential
  • sgm_uniform
  • simple
  • ddim_uniform
frame_count INT
cond_keyframes INT
positive_seq CONDITIONING
negative_seq CONDITIONING
use_conditioning_slerp BOOLEAN
cond_slerp_strength FLOAT
latent_image LATENT
use_latent_interpolation BOOLEAN
latent_interpolation_mode
  • Blend
  • Slerp
  • Cosine Interp
latent_interp_strength FLOAT
denoise_start FLOAT
denoise_seq FLOAT
unsample_latents BOOLEAN
inject_noise BOOLEAN
noise_strength FLOAT
denoise_sine BOOLEAN
denoise_max FLOAT
seed_keying BOOLEAN
seed_keying_mode
  • sine
  • modulo
seed_divisor INT

Outputs

LATENT

Extension: WAS_Extras

Nodes:Conditioning (Blend), Inpainting VAE Encode (WAS), VividSharpen. Experimental nodes, or other random extra helper nodes.

Authored by WASasquatch

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