Nodes/ComfyUI_Isulion Random Prompt Generator/๐Ÿ‘” Isulion Clothing Generator
ComfyUI Node

๐Ÿ‘” Isulion Clothing Generator

Stop typing 'ornate robes' by hand

By IsulionยทCreated 2 years agoยทUpdated 7 days agoยท 41
๐Ÿ‘” Isulion Clothing Generator
    • clothing
    • seed
    โ—„randomizeโ–พโ–บ
    โ—„clothingโ–พโ–บ
    โ—„seed0โ–บ
    โ—„styleanyโ–บ

    The Isulion Clothing Generator is one of the pack's little word-bank pickers, and it's exactly as simple as it looks. A dropdown with 64 outfit descriptions, a randomize toggle, and a seed. Pick an outfit or roll one, and the node hands back a clothing description string plus the seed that produced it. Wire the string into your prompt, and your character stops showing up in the same generic tee every run.

    Where it earns its keep is character workflows. If you generate character sheets or repeated runs of the same person, clothing is the cheapest way to get variation without touching the face or pose. Rather than hand-typing "leather armor" every time you roll a fantasy knight, this node supplies the phrase and the seed output lets you log which outfit produced a given image. That seed round-trip is the node's best feature - lock a look you like by feeding the seed back in.

    The inputs that matter

    • clothing - 64 preset outfits, from "ornate robes" to "holographic clothing" to "business suit". This is the full list in the dropdown, and it's split internally into three buckets: fantasy, modern, and sci-fi.
    • style - optional, default any. This is the filter that makes the dropdown tolerable: set it to fantasy, modern, or sci_fi and only outfits from that bucket are available for random draws. Set any and the whole list is in play. Set a style and you can't accidentally roll a space suit into your medieval scene.
    • randomize - enable/disable. With disable, the clothing dropdown value is used verbatim. With enable, the node picks from the list (respecting the style filter).
    • seed - optional INT. Standard behavior for the pack: seed > 0 makes the roll reproducible; seed 0 means "roll a fresh seed" and the node hands the actual seed back on its seed output.

    Outputs

    • clothing - the outfit phrase, as a STRING. You'll want to prefix it with "wearing" or "in" yourself, because the node outputs the bare phrase ("leather armor"), not a sentence.
    • seed - the INT seed actually used. Feed it back into the input to lock a result.

    Both outputs are plain STRING/INT - wire clothing into your positive prompt, ideally through a text-concat node if you're building a prompt from parts. The node does not add emphasis brackets or context; it's a part, not the whole prompt.

    Install and notes

    Same for the whole pack: ComfyUI Manager โ†’ search "Isulion", or git clone https://github.com/Isulion/ComfyUI_Isulion into custom_nodes/, restart. No dependencies, no models, nothing to download.

    One honest caveat: 64 presets sounds like a lot until you realize the sci-fi bucket is the thinnest (~16 entries), and "random" will eventually show repeats. That's fine for a variation tool - it's not trying to be infinite. The bigger thing to know is that it outputs a bare noun phrase, so it plays best with a prompt-builder setup. Drop it straight into a CLIP Text Encode and you'll get "leather armor" as your entire positive prompt, which is nobody's idea of a good image. Pair it with a subject and style, and it's a genuinely handy variation lever.

    CategoryIsulion/Character

    Inputs (4)

    NameTypeDefaultDescription
    randomizeCOMBO2 options: enable, disable
    clothingCOMBO64 options: ornate robes, leather armor, silk dress, royal garments, mage's cloak, warrior's plate, +58
    seedoptINT00โ€“18446744073709550000โ€”
    styleoptCOMBOany4 options: any, fantasy, modern, sci_fi

    Outputs (2)

    NameTypeDescription
    clothingSTRINGโ€”
    seedINTโ€”