Nodes/Identity Forge/Identity Forge Modifier
ComfyUI Node

Identity Forge Modifier

Give ONE element a stylistic tilt (sci-fi shoes, glowing earrings, iridescent skin) without theming the whole image. Type 'key: descriptor' lines; the descriptor is prepended to that field's (or group's) randomized value. Wire 'character_json' into Identity Forge's 'archetype_json', or chain after an Archetype / Cosplayer via 'upstream'. Clear the box (or mute the node) to disable.

By EnragedAntelope·Created 2 months ago·Updated 26 days ago· 11
Identity Forge Modifier
    • character_json
    style_modifiers# Prepend a descriptor to ONE element (or a whole group). # One per line -> key: descriptor (delete the # to use a line) # key = a FIELD (footwear, skin_tone, hair_color, earrings, eye_color, ...) # or a GROUP (Body, Face, Hair, Makeup, Jewelry & Nails, Clothing, Setting & Shot) # Field names are the same labels shown on the Identity Forge node. # # footwear: sci-fi chrome # earrings: glowing # skin_tone: iridescent # Clothing: weathered
    upstream
    Categoryconditioning/character

    Inputs (2)

    NameTypeDefaultDescription
    style_modifiersSTRING# Prepend a descriptor to ONE element (or a whole group). # One per line -> key: descriptor (delete the # to use a line) # key = a FIELD (footwear, skin_tone, hair_color, earrings, eye_color, ...) # or a GROUP (Body, Face, Hair, Makeup, Jewelry & Nails, Clothing, Setting & Shot) # Field names are the same labels shown on the Identity Forge node. # # footwear: sci-fi chrome # earrings: glowing # skin_tone: iridescent # Clothing: weathered One 'key: descriptor' per line. The descriptor is prepended to the randomized value of that element. key = a FIELD (footwear, skin_tone, hair_color, earrings, eye_color, lips, nails, …) to change just that item, or a GROUP (Demographics, Body, Face, Hair, Makeup, Jewelry & Nails, Clothing, Setting & Shot) to tilt the whole group. Field names are exactly the labels on the Identity Forge node. Keys are case-insensitive; a field key wins over a group key. '#' lines and blanks are ignored; unknown keys are skipped. Example: footwear: sci-fi chrome Modifiers only decorate elements that are present — they do not force an absent item to appear.
    upstreamoptSTRINGOptional: connect an Archetype / Cosplayer (or another Modifier) character_json here to stack presets. This node only adds modifiers, so it never overrides their field locks.

    Outputs (1)

    NameTypeDescription
    character_jsonSTRING