ComfyUI Node
FL MiniMax H3 Beat Pixel Upscale KSampler
Decodes each independently sampled MiniMax H3 render, resizes its pixels, re-encodes it, and refines only its video latent.
FL MiniMax H3 Beat Pixel Upscale KSampler
- model
- shot_plan
- latent
- vae
- latent
◄target_long_side896►
◄upscale_methodbicubic►
◄seed0►
◄seed_modeincrement►
◄steps80►
◄start_at_step60►
◄end_at_step80►
◄cfg1.0►
◄sampler_name▾►
◄scheduler▾►
◄live_previewfalse►
CategoryFL/MiniMax H3/Sampling
Inputs (15)
| Name | Type | Default | Description |
|---|---|---|---|
| model | MODEL | MiniMax H3 model used for the refinement pass. | |
| shot_plan | FL_H3_SHOT_PLAN | The exact shot plan connected to the first Beat KSampler, including the output of Shot Motion Context when it is used. | |
| latent | LATENT | Editable latent list from FL MiniMax H3 Beat KSampler. | |
| vae | VAE | MiniMax H3 video VAE used for the pixel round trip. | |
| target_long_side | INT | 89632–16384 | Target pixel size for the longest side. The other side stays proportional and both dimensions remain aligned to 32 pixels. |
| upscale_method | COMBO | bicubic | Pixel interpolation used between H3 VAE decode and re-encode. |
| seed | INT | 00–18446744073709550000 | Base refinement seed for the first planned render. |
| seed_mode | COMBO | increment | increment adds the render index to the base refinement seed. |
| steps | INT | 801–10000 | Total steps in the H3 refinement schedule. |
| start_at_step | INT | 600–10000 | Start the refinement pass at this step in the total schedule. |
| end_at_step | INT | 800–10000 | End the refinement pass at this step in the total schedule. |
| cfg | FLOAT | 1.00–100 | Multiplier for the planned visual reference strength. Leave at 1 for the planner's direct 0-1 blend; higher values can over-guide references. |
| sampler_name | COMBO | Sampler used to restore detail after H3 VAE re-encoding. | |
| scheduler | COMBO | Scheduler used for the refinement pass. | |
| live_previewopt | BOOLEAN | false | Decode a lightweight silent preview after each refined render. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| latent | LATENT | Refined native H3 latent. Render timing metadata and the original audio latent are preserved. |