Nodes/ComfyUI-FL-MiniMaxH3/FL MiniMax H3 Beat KSampler
ComfyUI Node

FL MiniMax H3 Beat KSampler

Samples every MiniMax H3 beat-planned render independently. A planned render can contain one prompt section, a shared-context chunk, or a hidden prior-shot prefix.

By filliptm·Created 19 days ago·Updated a day ago· 0
FL MiniMax H3 Beat KSampler
  • model
  • shot_plan
  • vae
  • latents
seed0
seed_modeincrement
steps20
cfg1.0
sampler_name
scheduler
denoise1.00
live_previewfalse
CategoryFL/MiniMax H3/Sampling

Inputs (11)

NameTypeDefaultDescription
modelMODELMiniMax H3 model used for every planned render.
shot_planFL_H3_SHOT_PLANRender plan from the Beat Shot Planner or Shot Motion Context node.
seedINT00–18446744073709550000Base noise seed for the first planned render.
seed_modeCOMBOincrementincrement adds the render index to the base seed; fixed reuses the same seed for every planned render.
stepsINT201–10000Sampling steps performed independently for every planned render.
cfgFLOAT1.00–100Multiplier for the planned visual reference strength. Leave at 1 for the planner's direct 0-1 blend; higher values can over-guide references.
sampler_nameCOMBOComfyUI sampler used for every planned render.
schedulerCOMBOComfyUI scheduler used for every planned render.
denoiseFLOAT1.000–1Denoise strength applied independently to every planned latent.
vaeoptVAEMiniMax H3 video VAE. Required only when the connected Shot Motion Context plan uses visual context, or when live preview is enabled.
live_previewoptBOOLEANfalseDecode a lightweight silent preview after each completed render.

Outputs (1)

NameTypeDescription
latentsLATENTOne editable nested H3 latent per planned render. Connected latent nodes run independently across the list and preserve render boundaries.