Realism Lighting v1.0

SDXL 1.0 Standard TextualInversion
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(embedding:novan_realism_3) = render
(embedding:novan_realism_2) = lighting
(embedding:novan_realism_1) = QCC

lighting = for lighting shadow etc..

for enchanting .. more high value will add more weight :)

2.0 more light : -2.0 for dim night bad camera 🤣

How to use:

Use it like any standard embedding — just include the in your prompt

Combine with extra descriptive words