Realism Lighting: v1.0: novan_realism_2.safetensors
SDXL 1.0 Standard Model
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(embedding:novan_realism_3) = render
(embedding:novan_realism_2) = lighting
(embedding:novan_realism_1) = QCC
lighting = for lighting shadow etc..
for enchanting .. more high value will add more weight :)
2.0 more light : -2.0 for dim night bad camera 🤣
How to use:
Use it like any standard embedding — just include the in your prompt
Combine with extra descriptive words