Extensions/ComfyUI-BFSNodes
ComfyUI Extension

ComfyUI-BFSNodes

ComfyUI Custom Nodes including FrameRangedFaceLoader for consistent face editing and framing

By alisson-anjos·Created 7 months ago·Updated about 24 hours ago· 127
alisson-anjos/ComfyUI-BFSNodes
Nodes55
On cloudLocal install
CategoryBFS/video, BFS/multiref
Stars127
Updatedabout 24 hours ago

Nodes (55)

AMV Guide Builder

Turn keyframes (and beats) into an LTXV guide sequence

BFS/video
Anime2Real Bernini Conditioning

Turn anime footage photoreal, no reference needed

BFS/video
BFS Crop Size

BFSCropSize tells you the crop size before you build the latent

BFS/video
Entity Sheet 2x2 (HuMoSet v7)

The fixed reference layout a specific multi-ref LoRA expects

BFS/multiref
BFS H3 Duet (pinned panel, all in one)

Swap the actor in a clip without training a LoRA

BFS/MiniMax H3
BFS H3 Duet Conditioning (prompt writer)

The duet panel, without the sampler

BFS/MiniMax H3
BFS H3 Side Panel (virtual reference panel)

Pin a reference beside the latent, keep your own sampler

BFS/MiniMax H3
BFS H3 Side Panel Crop

Taking the panel back off, the cheap way

BFS/MiniMax H3
Head-Swap Bernini Conditioning

Put a new head on an existing video

BFS/video
Head-Swap LoRA Debug

A sanity-check tap for your model before you burn a render on it

BFS/video
BFS Sampler (crop · mask · loop)

Swap a head in LTX video without the LoRA ever seeing a mask

BFS/video
BFS Paste Back

BFS Head Swap Paste Back — bringing a refined crop home

BFS/video
BFS LoRA Surgery

Find Which Layers Broke Your LoRA, Without Retraining

BFS/lora
BFS LoRA Surgery (save)

Turn a Recipe Into a Real .safetensors

BFS/lora
MiniMax-H3 Downscaled Latent Guide (BFS)

Feeding an upscale LoRA the geometry it was trained on

MiniMax-H3
MiniMax-H3 Guide Target — Image / Video (BFS)

The exact canvas, before anything else happens

MiniMax-H3
MiniMax-H3 Identity Reference + RoPE (BFS)

A face channel the text encoder never sees

MiniMax-H3
Multi-Ref Sheet Builder

Up to five references, one composite, three fit strategies

BFS/multiref
BFS Setting Picture (place, person in static)

Your clip's room with the person scrubbed off it

BFS/MiniMax H3
BFS Shot H3 Conditioning (Advanced)

The shot loop's H3 wiring, done for you

BFS/shot loop
BFS Shot H3 Conditioning

The one H3 node you actually wire per shot

BFS/shot loop
BFS Shot H3 Duet (render one shot)

One shot, rendered with the clip pinned beside it

BFS/shot loop
BFS Shot Join

Put the shots back together and keep the soundtrack

BFS/shot loop
BFS Shot Noise

Shaping the noise H3 starts from (gently, please)

BFS/shot loop
BFS Shot Planner

Stop expecting a video model to follow 30 seconds of guide

BFS/shot loop
BFS Shot Repack

Change one piece of a shot without losing the plan

BFS/shot loop
BFS Shot Seed

One seed widget, a different roll for every shot

BFS/shot loop
BFS Shot Unpack

Crack a shot open and use it with any video model

BFS/shot loop
BFS Sigmas Preview

Where are your sampling steps actually going?

BFS/shot loop
BFS Video Compare

Two videos, one player, and a diff map that catches the frame you'd have missed

BFS/shot loop
Edit Anything Prompt Fixer (BFS)

The one-line fix for VLM-written Edit Anything prompts (it never touches an image)

BFS/EditAnything
Face Sequence Batch

Merge two FACE_SEQUENCE objects into one

video/composition
Frame Ranged Face Loader

Slice a frame range into a FACE_SEQUENCE

video/composition
LTX Color Mask

Your mask is white. The LoRA was trained on colored ones.

LTX/identity
LTX Identity Gemma-Vision (Caminho2)

Text-encode a reference image straight into conditioning

BFS/LTX Identity
LTX Identity Transfer (Multiple Angles)

Frontal face plus body, side and back references

LTX/identity
LTX Identity Transfer

The reference-token model patch for LTXV

LTX/identity
LTX Identity Transfer

Copy any subject into an LTX-Video generation

LTX/identity
LTX Multiple Controls

Four reference slots, one node call — because chaining them silently breaks

LTX/identity
LTX Multi Reference Slots

How Multi Reference Slots keeps them from merging

BFS/LTX
LTX Multishot Prompt + Refs

Multishot LTX prompts have a strict format — stop hand-writing them

BFS/video
LTX Reference Images

The unglamorous collector node that keeps your LTX references in order

BFS/LTX
LTX Reference Tags

Tell the model which tag is which image

BFS/LTX
LTXV Apply Neutral Mask

Scrub a region down to flat white, gray, or black before conditioning

LTXV/EditAnything
LTXV Edit Anything Looping Sampler

The full Edit Anything conditioning stack, chunked for long clips

LTXV/EditAnything
LTXV Edit Anything Module Loader

Load the sidecar file instead of the LoRA

LTXV/EditAnything
LTXV Image Diff Metrics

Put a number on 'did this actually change anything'

LTXV/EditAnything
LTXV Latent Diff Metrics

Compare two latents before you spend a VAE decode on either

LTXV/EditAnything
LTXV Resize Reference By Mask

Scale a reference object to match a target's mask, not just its frame

LTXV/EditAnything
MiniMax-H3 Single-Frame Decode / direct (BFS)

Your H3 output looks like a checkerboard — this is the decode that fixes it

MiniMax-H3
MiniMax-H3 Single-Frame VAE Loader (BFS)

H3's single-frame VAE won't load by itself — here's the loader that assembles it

MiniMax-H3
MiniMax-H3 VAE Loader / tile control (BFS)

The H3 VAE loader that exposes the tile size ComfyUI hides from you

MiniMax-H3
Reserved Region Frame Composer

Pin a strip of faces onto every frame of your video

video/composition
Save H3 Latent / nested-safe (BFS)

Save the H3 latent without the native node crashing on it

BFS/debug
Sharpest Frame / Laplacian (BFS)

H3's best frame isn't a fixed index — let Laplacian find it

BFS/image
Readme

ComfyUI-BFSNodes

This repository includes general video composition helpers and the LTXV Edit Anything nodes required by Edit Anything LoRAs trained for LTX-Video 2.3 style video_to_video_ref_adaln workflows. The first public reference LoRA is expected to be edit_anything_reference_v0.1_r128_12000.safetensors.

Nodes

LTXV Edit Anything (Apply)

A unified conditioning node for LTXV Edit Anything LoRAs. It combines three conditioning paths from one LoRA checkpoint:

  • IC-LoRA sequence conditioning: appends a reference image and optional guide video frames as clean conditioning frames.
  • Role embedding: injects the learned reference-role token embedding before patchify_proj, when the LoRA contains role embedding weights.
  • AdaLN reference conditioning: pools the encoded reference image and injects a global appearance/style condition into the LTXV timestep path, when the LoRA contains the AdaLN projector weights.

Use this node when a LoRA was trained with the Edit Anything / video_to_video_ref_adaln strategy and requires reference-image conditioning beyond a standard LoRA load.

LTXV Apply Neutral Mask

Replaces masked-out regions in an image or video batch with a clean solid background (white, neutral_gray, or black). This is useful for preparing reference images or guide frames before passing them to Edit Anything conditioning.

LTXV Resize Reference By Mask

Resizes a reference object onto a clean canvas using a mask bounding box as the target object size. This helps match the scale expected by the guide/video workflow while keeping the reference image clean.

Video Composition Nodes

The repository also includes the existing BFS video composition utilities:

  • Reserved Region Frame Composer
  • Frame Ranged Face Loader
  • Face Sequence Batch

Installation

Clone this repository into your ComfyUI custom_nodes directory:

cd ComfyUI/custom_nodes
git clone https://github.com/alisson-anjos/ComfyUI-BFSNodes.git

Install the Python dependencies if your ComfyUI environment does not already provide them:

cd ComfyUI-BFSNodes
pip install -r requirements.txt

Optional: pip install insightface with onnxruntime or onnxruntime-gpu, only for LTX Identity. The Shot Planner's Find people / Cast no longer needs it (1.93.0): it uses OpenCV's YuNet + SFace (Apache-2.0, downloaded once), and uses InsightFace only when it is installed. They are not in the requirements because insightface pins packages that conflict with many environments; without them everything else works and those features say what to install.

Restart ComfyUI after installation.

LoRA Placement

Put your Edit Anything LoRA checkpoint in ComfyUI's LoRA folder, for example:

ComfyUI/models/loras/

Subfolders are supported by ComfyUI, so organized paths such as this are fine:

ComfyUI/models/loras/ltx-2/2.3/edit_anything/edit_anything_reference_v0.1_r128_12000.safetensors

Basic Workflow

The expected graph order is:

LTXV model loader
  -> standard ComfyUI Load LoRA
  -> LTXV Edit Anything (Apply)
  -> KSampler / sampler node

Connect the node inputs as follows:

  • model: the model output after the standard LoRA loader.
  • positive / negative: your conditioning.
  • vae: the LTXV VAE.
  • latent: the target video latent.
  • ref_image: the appearance/reference image.
  • lora_name: the same Edit Anything LoRA checkpoint.
  • guide_frames optional: frames used for motion or structure guidance.

The node returns the patched model, updated positive/negative conditioning, updated latent, and a preview of the resized reference image.

Recommended Starting Values

Start with:

guide_strength: 1.0
ref_strength: 1.0
role_strength: 1.0
adaln_scale: 1.0
enable_adaln: true
enable_role_embedding: true
resize_mode: pad_to_fit

If the model ignores the reference image, try increasing role_strength. If the output copies color/texture too strongly, reduce adaln_scale.

Compatibility Notes

These nodes target ComfyUI's LTXV/LTX-Video model implementation. The main apply node monkey-patches LTXV internals at runtime so the reference-role embedding and AdaLN conditioning match the training-time conditioning path.

A plain LoRA loader alone is not enough for Edit Anything LoRAs that include role embedding and/or AdaLN reference conditioning. Use the standard LoRA loader first, then pass the result through LTXV Edit Anything (Apply).

Reference temporal offset

Nodes that inject clean appearance references expose a reference-only temporal offset in VAE latent steps. The default is 0, matching the standard frame-zero placement used by existing LoRAs and preserving their expected behavior. Negative values are an experimental way to reduce the overlap frame-0 artifact where the reference composition briefly appears at the start of the generated video.

  • 0: standard frame-zero placement (default)
  • -1: one latent step before frame zero (-8 pixel frames with the standard LTX VAE)
  • -2: two latent steps before frame zero (stronger separation, possibly weaker identity)

The offset is applied only to appearance/reference inputs. Guide videos, masks, identity masks, and target video positions remain unchanged. In LTX Multiple Controls, the field is named identity_temporal_offset_latents and affects only identity_image.

Shot Planner / Shot Loop (1.48.0)

Split a long video into shots a video model can follow (at camera cuts via PySceneDetect, fixed length, or by hand on a timeline), set a reference image and prompt per shot, run the rest of the workflow once per shot, and join the results back with the original timing and soundtrack.

  • BFS Shot Planner — interactive timeline (thumbnails, cut detector curve, draggable boundaries, per-shot reference gallery and prompt). Outputs the shots as a ComfyUI list, so every node downstream runs once per shot.
  • BFS Shot Unpack — guide frames, references, prompt and length of one shot, for any model.
  • BFS Shot H3 Conditioning — MiniMax H3 conditioning for one shot with the native nodes (aligned guide and/or native reference video).
  • BFS Shot Join — concatenates, trims to the true lengths, cross-fades soft joins, returns audio. With comparison on, its guide output is the original video frame for frame.
  • BFS Video Compare — one player for two videos (Join's guide and images): wipe ↔ / ↕, overlay or side by side, any of guide / target / difference on top, plus a per-pixel difference map and the difference per frame (click to jump).

Cast (1.49.0): Find people tracks faces through the video (InsightFace) and groups them into people. Link each person to a reference and every shot uses the reference of the person with the most screen time in it; optionally split where the main person changes and run only the shots where a linked person appears.

Two run modes: auto loop (all shots in one run) and queue loop (one shot per run, stored on disk, re-queued automatically; nodes after the join only run on the last shot). See web/js/docs/BFSShotPlanner.md.

Shots can also be cropped to a SAM 3 mask (text or points per shot) and pasted back by the join, continue from the previous shot's result, and get VLM suggestions (what to segment, a shot description for the prompt, run/skip) from a Qwen3-VL connected to the planner.

H3 Duet / Side Panel (1.50.0)

Training-free split-screen generation for MiniMax H3 (TSC's latent pin): a panel (the source clip or a reference) is pinned beside the video with a noise mask, the video is generated in sync with it, and the panel is cropped off before decoding. BFS H3 Duet does it all in one node, BFS Shot H3 Duet renders each shot of the Shot Loop that way (or with an aligned guide for body-swap LoRAs); BFS H3 Side Panel + BFS H3 Side Panel Crop are the building blocks. Optional aligned latent guide. 1.84.0: panel_static (TV static over the face / person of the pinned clip, SAM 3) and a setting picture (BFS Setting Picture) for same-world swaps. See web/js/docs/BFSH3Duet.md.

Requirements

  • ComfyUI
  • PyTorch
  • safetensors
  • An LTXV/LTX-Video model and compatible VAE
  • An Edit Anything LoRA trained for this conditioning strategy

License

This project follows the repository license. See LICENSE.

MiniMax-H3 downscaled latent guides (1.46.0)

MiniMax-H3 Downscaled Latent Guide (BFS) supports aligned lower-resolution image/video guides for H3 LoRAs trained with target_grid_stride_v1. It encodes the smaller guide and patches only the returned model's packed coordinates. Connect both its MODEL and positive CONDITIONING outputs to sampling.

MiniMax-H3 Guide Target — Image / Video (BFS) creates an exact output canvas: use one frame for images or 73 frames for approximately three seconds at 24 fps. At output 1024 x 768 and factor 4, the guide preview is 256 x 192.

See setup, workflow template, compatibility and validation.

BFSNodes 1.47.0 adds optional MiniMax-H3 overlap/sidecar source-phase RoPE and MiniMax-H3 Identity Reference + RoPE (BFS). See the H3 guide.