ComfyUI Node
BFS Shot Seed
One seed per shot from a single base seed: the same for every shot, counting up, or random per shot, with optional per-shot overrides. Connect the shot from BFS Shot Planner / Unpack and feed the seed to the sampler.
BFS Shot Seed
- shot
- seed
- label
◄seed0►
◄modesame for every shot►
◄overrides►
CategoryBFS/shot loop
Inputs (4)
| Name | Type | Default | Description |
|---|---|---|---|
| shot | BFS_SHOT | — | |
| seed | INT | 00–18446744073709550000 | The base seed (shot 1 always uses it). |
| mode | COMBO | same for every shot | same for every shot: every shot starts from the same noise (as when one seed widget feeds the sampler). increment per shot: seed, seed+1, seed+2 ... random per shot: an unrelated seed for each shot, derived from the base seed, so the run is still repeatable. |
| overridesopt | STRING | Seeds for single shots, 'shot:seed' pairs separated by commas (shots count from 1), e.g. '3:12345, 5:777'. To keep a shot that came out well and re-roll the others. |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| seed | INT | This shot's seed: connect it to the sampler / noise node. |
| label | STRING | 'shot N: seed' for notes and the comparison bar. |