ComfyUI Node
Tile ColorFix+Sharp Patcher
Patches model with tile_colorfix+sharp color correction (SD/SDXL). Same as TileColorFixPatcher but adds detail enhancement via differential CFG processing. Identical to A1111 tile_colorfix+sharp.
Tile ColorFix+Sharp Patcher
- model
- ref_latent
- model
◄blur_k8►
◄weight1.00►
◄sharpness1.00►
◄blur_modebox (A1111 original)►
Categorycolorfix-v3
Inputs (6)
| Name | Type | Default | Description |
|---|---|---|---|
| model | MODEL | — | |
| ref_latent | LATENT | VAE-encoded control/reference image. Connect from VAE Encode node. This provides the color palette to transfer. | |
| blur_k | INT | 83–32 | Blur kernel radius (A1111 'Variation'). Controls frequency split point. Larger = more aggressive color transfer. |
| weight | FLOAT | 1.000–1 | Color fix strength. 0.0 = no correction, 1.0 = full color replacement. |
| sharpness | FLOAT | 1.000–2 | Detail enhancement strength (A1111 'Sharpness'). Internally mapped to detail_weight = sharpness * 0.01. 0.0 = no sharpening, 1.0 = subtle detail boost, 2.0 = more aggressive sharpening. |
| blur_mode | COMBO | box (A1111 original) | Blur algorithm for frequency split. Box = A1111 exact match, sharp cutoff. Gaussian = smoother falloff, reduces patchy artifacts. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| model | MODEL | — |