ComfyUI Node
Hi3D:Texture
Regenerates texture maps for existing 3D models. Provide a reference image and the original model (via path/URL or upstream node) to generate new textures.
Hi3D:Texture
- GLB
- image
- model_task
- GLB
- model_task
◄ak►
◄sk►
◄modelhitem3dv2.1►
◄pbrtrue►
CategoryHi3D
Inputs (7)
| Name | Type | Default | Description |
|---|---|---|---|
| ak | STRING | Hi3D API Access Key. Leave empty if configured in config.json or environment variables. | |
| sk | STRING | Hi3D API Secret Key. Leave empty if configured in config.json or environment variables. | |
| GLBopt | FILE_3D_GLB,FILE_3D | Input 3D model in GLB format. Either this or model_task is required. | |
| imageopt | IMAGE | Texture reference image (Required). The model will generate a new texture map based on this image. | |
| model_taskopt | HI3D_MODEL_TASK | Task output from ImageTo3D nodes. Automatically uses that model's URL if connected. | |
| modelopt | COMBO | hitem3dv2.1 | Model version used for texture generation. |
| pbropt | BOOLEAN | true | PBR开关(默认开启)。仅hitem3dv2.0/hitem3dv2.1支持。 |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| GLB | FILE_3D_GLB | — |
| model_task | HI3D_MODEL_TASK | Task information to be passed to subsequent nodes |