Nodes/hitems3D-comfyUI/Hi3D:Texture
ComfyUI Node

Hi3D:Texture

Regenerates texture maps for existing 3D models. Provide a reference image and the original model (via path/URL or upstream node) to generate new textures.

By dev-hitem·Created 5 months ago·Updated 3 months ago· 1
Hi3D:Texture
  • GLB
  • image
  • model_task
  • GLB
  • model_task
ak
sk
modelhitem3dv2.1
pbrtrue
CategoryHi3D

Inputs (7)

NameTypeDefaultDescription
akSTRINGHi3D API Access Key. Leave empty if configured in config.json or environment variables.
skSTRINGHi3D API Secret Key. Leave empty if configured in config.json or environment variables.
GLBoptFILE_3D_GLB,FILE_3DInput 3D model in GLB format. Either this or model_task is required.
imageoptIMAGETexture reference image (Required). The model will generate a new texture map based on this image.
model_taskoptHI3D_MODEL_TASKTask output from ImageTo3D nodes. Automatically uses that model's URL if connected.
modeloptCOMBOhitem3dv2.1Model version used for texture generation.
pbroptBOOLEANtruePBR开关(默认开启)。仅hitem3dv2.0/hitem3dv2.1支持。

Outputs (2)

NameTypeDescription
GLBFILE_3D_GLB
model_taskHI3D_MODEL_TASKTask information to be passed to subsequent nodes