Nodes/hitems3D-comfyUI/Hi3D:ImageTo3D
ComfyUI Node

Hi3D:ImageTo3D

Generates a 3D model from a single or multi-view image. Use `scene` to switch between general object models and portrait/scene models. Model and resolution options are linked together in the node UI.

By dev-hitem·Created 5 months ago·Updated 3 months ago· 1
Hi3D:ImageTo3D
  • image
  • image_back
  • image_left
  • image_right
  • GLB
  • model_task
ak
sk
texturefalse
pbrtrue
scenegeneral
modelhitem3dv2.1
resolution1024
face500000
CategoryHi3D

Inputs (12)

NameTypeDefaultDescription
akSTRINGHi3D API Access Key. Leave empty if configured in config.json or environment variables.
skSTRINGHi3D API Secret Key. Leave empty if configured in config.json or environment variables.
imageoptIMAGEMain front image (Required) for 3D model generation.
image_backoptIMAGEBack reference image (Optional) for multi-view 3D reconstruction.
image_leftoptIMAGELeft reference image (Optional) for multi-view 3D reconstruction.
image_rightoptIMAGERight reference image (Optional) for multi-view 3D reconstruction.
textureoptBOOLEANfalseWhether to generate textures. If enabled, the model will include vertex colors/textures.
pbroptBOOLEANtruePBR开关(默认开启)。PBR需要texture开启,并且仅支持hitem3dv2.0/hitem3dv2.1。
sceneoptCOMBOgeneralScene preset. `general` is for common objects, `portrait` is for portrait/scene generation.
modeloptCOMBOhitem3dv2.13D generation model version. The node UI filters valid versions according to the selected scene.
resolutionoptCOMBO1024Generation resolution. The node UI filters valid resolutions according to the selected model.
faceoptINT500000100000–2000000Output poly count. Higher count means finer detail but larger file size.

Outputs (2)

NameTypeDescription
GLBFILE_3D_GLB
model_taskHI3D_MODEL_TASKTask information to be passed to the Texture node for re-texturing