ComfyUI Node
kubakub relief mould prep
Makes a relief castable: rounds every sharp edge and limits steep walls so the panel comes out of a one-piece mould. Some depth is lost; the report says how much.
kubakub relief mould prep
- field
- field
- preview
- report
- height
◄min_edge_radius_mm20►
◄draft_angle_deg4.0►
◄max_work_px1024►
Categorykubakub/3d/fabricate/relief
Inputs (4)
| Name | Type | Default | Description |
|---|---|---|---|
| field | RELIEFFORGE_FIELD | The relief from relief field (or another relief node). | |
| min_edge_radius_mm | FLOAT | 200–200 | Smallest rounding on every edge and corner, in mm (no sharp edges, and a ball-nose cutter reaches everything). 0 = no rounding. |
| draft_angle_deg | FLOAT | 4.00–45 | Minimum draft angle in degrees, measured from the pull direction, so the cast releases from a one-piece mould. 3 is the usual minimum, 5 is comfortable. |
| max_work_px | INT | 1024128–4096 | The relief is worked on at most this many pixels on its long side, then scaled back. Higher = finer but slower. |
Outputs (4)
| Name | Type | Description |
|---|---|---|
| field | RELIEFFORGE_FIELD | The mould-ready relief. |
| preview | IMAGE | Grey preview of the mould-ready relief. |
| report | STRING | Relief depth before and after, the share of detail lost and the settings used (json). |
| height | MASK | The relief as a mask: 0 = the lowest, 1 = the highest point (the same picture as preview), to use as a depth or displacement map. The report gives the range in mm (height_range_mm). |