ComfyUI Node
🎨 Swap BaseColor Texture (projected→rigged, preserve rig)
A ComfyUI node in TechNoir/Mesh with 2 inputs and 1 output.
🎨 Swap BaseColor Texture (projected→rigged, preserve rig)
- textured_rigged_glb_path
◄projected_glb_path—►
◄rigged_glb_path—►
CategoryTechNoir/Mesh
Inputs (2)
| Name | Type | Default | Description |
|---|---|---|---|
| projected_glb_path | STRING | Derigged textured GLB from [Comfy3D] Save 3D Mesh (filename in input/ or output/, or absolute path). | |
| rigged_glb_path | STRING | ORIGINAL rigged GLB (skin/joints/weights preserved). Its baseColorTexture is replaced. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| textured_rigged_glb_path | STRING | — |