ComfyUI Node
🦾 Creature Rig Bridge (TRELLIS mesh -> anyCreature anims)
A ComfyUI node in melite/creature with 5 inputs and 1 output.
🦾 Creature Rig Bridge (TRELLIS mesh -> anyCreature anims)
- glb_path
◄creature_glb—►
◄mesh_glb—►
â—„height_ratio1.00â–º
â—„max_influences3â–º
â—„strip_bodytrueâ–º
Categorymelite/creature
Inputs (5)
| Name | Type | Default | Description |
|---|---|---|---|
| creature_glb | STRING | anyCreature GLB (armature + idle/move): filename in input/ or output/, or absolute path. | |
| mesh_glb | STRING | Static textured mesh GLB (e.g. TRELLIS asset) to bind onto the skeleton. | |
| height_ratio | FLOAT | 1.000.05–10 | Mesh height as a fraction of the creature bind-pose height. |
| max_influences | INT | 31–8 | Max bone influences per vertex (nearest segments win). |
| strip_body | BOOLEAN | true | Delete the creature body meshes; export only the bound mesh. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| glb_path | STRING | — |