Nodes/melite-poser-nodes/🦴 Poser Render (mesh → ControlNet image)
ComfyUI Node

🦴 Poser Render (mesh → ControlNet image)

A ComfyUI node in TechNoir/Poser with 11 inputs and 1 output.

By JayDataEngineer·Created about a month ago·Updated 3 days ago· 1
🦴 Poser Render (mesh → ControlNet image)
  • mesh
  • image
â—„width768â–º
â—„height1024â–º
â—„passesdepthâ–º
â—„backgroundblackâ–º
â—„framing1.12â–º
â—„azimuth0.00â–º
â—„elevation5.00â–º
â—„fov30.00â–º
â—„target_y0.00â–º
â—„mesh_colorâ–º
CategoryTechNoir/Poser

Inputs (11)

NameTypeDefaultDescription
meshMESH—
widthINT76832–4096—
heightINT102432–4096—
passesCOMBOdepth3 options: depth, normal, rgb
backgroundCOMBOblack2 options: black, white
framingFLOAT1.120.1–10Camera framing tightness. 1.5 = loose (65% frame fill). 1.12 = tight portrait (88%). anny_depth ControlNet conditioning uses 1.12.
azimuthFLOAT0.00-360–360—
elevationFLOAT5.00-90–90—
fovFLOAT30.001–170—
target_yFLOAT0.00-1–1Vertical offset of the camera look-at point in NORMALIZED mesh space. SIGN CONVENTION (empirically verified 2026-07-28): HIGHER target_y = subject HIGHER in frame. target_y=+0.3 → head at row 7/1024 (nearly clipped at top). target_y=0 → centered, full body visible (head row 64, foot row 953). target_y=-0.05 → head row 214, feet CLIP at row 1023. Two prior commits had this sign backwards. 0.0 is the safe default.
mesh_colorSTRINGOptional RGB albedo override for the rgb pass, as 'r,g,b' floats in [0,1]. Empty = warm gray (0.78,0.75,0.72). Example: '0.6,0.74,0.97' for Pose Studio blue (#98bdf7). Only affects the 'rgb' pass.

Outputs (1)

NameTypeDescription
imageIMAGE—