Image Composer Pixaroma
Image Composer Pixaroma - combine and arrange multiple images on a layered canvas. Drop an image onto the closed node body to add it as a new layer (opens the editor and stacks the dropped image on top of any existing layers, never replacing). Inside the fullscreen editor you can also add layers via drag-drop, paste from clipboard, or wire upstream IMAGE inputs into placeholder slots, then move / scale / rotate them with handles, and apply per-layer effects: opacity, blend modes (Normal, Multiply, Screen, Overlay, Darken, Lighten, Color Dodge, Color Burn, Hard Light, Soft Light, Difference, Exclusion, Hue, Saturation, Color, Luminosity), Gaussian blur, and AI background removal (rembg-powered, picks the best installed model: birefnet -> isnet -> u2net auto-fallback). Eraser tool lets you mask any layer non-destructively. Per-layer blur uses a quadratic curve (slider 0-100 -> 0-50 px) so low values give fine control. Shift+Scroll on a selected layer scales it in place. Outputs the final composite as an IMAGE plus its width and height. Inputs are dynamic placeholder slots created by the editor when you add a placeholder layer - wire any upstream IMAGE source into the matching slot. Their tooltips live on the JS side.
- image
- width
- height
Inputs (0)
No inputs
Outputs (3)
| Name | Type | Description |
|---|---|---|
| image | IMAGE | The composited image. |
| width | INT | Image width in pixels. |
| height | INT | Image height in pixels. |