Nodes/ComfyUI-NeonsStyleExplorer/Neons Style Explorer
ComfyUI Node

Neons Style Explorer

3,015 Style Prefixes in One Dropdown

By Neon-Sparks·Created 3 days ago·Updated a day ago· 7
Neons Style Explorer
    • positive
    • negative
    • debug
    prompt
    quality
    negative
    styleNone
    style_2None
    style_3None
    custom_styleNone
    style_mixblended with
    formatNone
    finishNone
    output_formatnatural
    style_positionstart
    include_style_negativetrue
    style_weight1.50
    tag_separatorcomma+space
    crawlfalse
    crawl_missing_onlyfalse
    roll_scopeall
    roll_seed0
    auto_galleryoff

    Every checkpoint has a style vocabulary and almost none of it is documented. The anime bases solved this with artist-tag explorers, and the advice there is consistent: treat style discovery as setup work, find a dozen looks you like, prompt from those. Neons Style Explorer is that idea as a ComfyUI node - 3,015 style entries, a dice to roll them, and a batch mode that generates previews of the lot.

    What it actually is

    Text in, text out. It renders nothing, touches no sampler, and sits in front of your CLIP Text Encode handing over a prompt you didn't write. Each entry is a style prefix and nothing else - how the picture is rendered, closing with its medium: ... anime style image, ... photograph style image. No subject, no instructions, no fighting your text. The pack lints for that rule.

    The catalog is 1,419 hand-written clauses plus 1,596 imported from ThetaCursed's Krea 2 style collection (MIT, credited in THIRD-PARTY-NOTICES.md), across nine families: anime & manga, photography & film, traditional painting, 3D & games, illustration, comics & print, design & aesthetics, experimental & material, western animation. Then 97 formats and 51 finishes on separate axes.

    How the composing works

    One composer does the work, and the node's own panel calls it over HTTP - so what you see previewed is exactly the string you'll get. With style_position on start:

    masterpiece, best quality, Anime broadcast still: flat cel colouring in hard shadow bands, simplified on-model faces, painted matte background, mild compression softness and grain, anime style image. a woman on a fire escape at night
    

    quality always sits at the very front and your prompt follows the clause. Only the leading style contributes a closing medium - extras get theirs stripped, so you never get two mediums in one prompt. Stack three via style / style_2 / style_3, joined by style_mix: blended with, mixed with, layered over, then also. custom_style takes your own entries and stays empty until you write one.

    style_weight surprises people. 1.0 is neutral; above it, natural mode wraps the clause as (clause:1.5) and the booru modes wrap every tag as (tag:1.5). Colons inside the clause are rewritten to hyphens first so CLIP doesn't read them as nested weights. output_format picks natural, danbooru or natural + danbooru, tag_separator applies in the booru modes only, and include_style_negative (on by default) merges the style's own avoid terms into your negative.

    The controls that matter

    • prompt, quality, negative - scene, the masterpiece, best quality box, your avoid terms. Put quality tags in quality so they stop drifting.
    • style - the dice lives at the top. roll_scope sets the pool (everything, the primary style's family, favourites, recent, or by preview state) and roll_seed seeds it; use the control-after-generate widget, set to randomize. 0 also rolls fresh each run.
    • crawl + crawl_missing_only + auto_gallery - the batch machine. Crawl walks the dropdown one entry per queued run, starting where you parked it. crawl_missing_only on, auto_gallery on every, queue a few hundred: the gallery fills itself in order.

    Outputs

    positive to your positive CLIP Text Encode, negative to the negative one. debug is worth wiring to a Preview Text node while you learn the thing - chosen styles, medium, weight, crawl state, both composed strings.

    Install

    Manager: search Neons Style Explorer, install, restart ComfyUI. Or:

    cd ComfyUI/custom_nodes
    git clone https://github.com/Neon-Sparks/ComfyUI-NeonsStyleExplorer
    

    Restart the process, not just the browser. The front end talks to the node over HTTP routes registered at startup, so a refresh loads the new interface but not the routes - and half the controls will tell you the server hasn't loaded this version. No extra dependencies: Pillow and numpy, both already in ComfyUI.

    Where people get burned

    The weighting slider does nothing on LLM-encoded models. Krea 2, Qwen-Image, Anima, the Flux 2 family: attention weights are discarded, so your parentheses and :1.5 arrive as literal punctuation - worse than not weighting. Leave style_weight at 1.0 there and say it in words.

    The Extra family reads differently. Those 1,596 entries are flat descriptor lists, not written clauses, and their booru tags are the same descriptors. Filter by family or source when you want only the written catalog.

    custom_style stays empty until you create one, and you'll want Refresh Node Definitions after the first.

    Three things that look like bugs and aren't. The dropdown moving on its own means crawl is on. Favourites or recents empty makes the dice fall back to the whole catalog rather than doing nothing. A deleted style is hidden, not destroyed - Restore deleted brings it back. And the gallery ships empty; no previews are bundled, that part is on you.

    CategoryNeons

    Inputs (20)

    NameTypeDefaultDescription
    promptSTRINGYour subject and scene.
    qualitySTRINGQuality prefix, kept at the very front of the prompt (e.g. masterpiece, best quality, highres).
    negativeSTRINGYour avoid terms. Style negatives are merged in when enabled.
    styleCOMBONoneMain style. Pick the dice entry to roll a random style each run.
    style_2COMBONoneOptional second style.
    style_3COMBONoneOptional third style.
    custom_styleCOMBONoneYour own styles only — anything you wrote in the editor. Composes as a fourth style slot. Empty until you create one; use Refresh Node Definitions after adding one.
    style_mixCOMBOblended withHow extra styles are joined in natural language.
    formatCOMBONoneOptional picture format (sheet, cover, contact sheet, widescreen...).
    finishCOMBONoneOptional finish qualifier layered on top of the style.
    output_formatCOMBOnaturalnatural = sentences. danbooru = booru tags. both = sentences plus a tag line.
    style_positionCOMBOstartPut the style clause in front of your prompt or after it.
    include_style_negativeBOOLEANtrueMerge the style's own avoid terms into the negative output.
    style_weightFLOAT1.501–5How hard the style pushes. 1.0 = no emphasis. Wraps the style clause as (clause:weight) in natural mode and every style tag as (tag:weight) in booru modes.
    tag_separatorCOMBOcomma+spaceBooru modes: how tags are joined.
    crawlBOOLEANfalseWalk the main style dropdown one entry per queued run instead of rolling, so a batch fills the gallery in order. It starts from whatever style is selected, so park on the one you want to begin at. Turns the dice off on every slot while it is on; the set it walks is roll_scope (use 'missing preview' with auto_gallery to fill the gaps).
    crawl_missing_onlyBOOLEANfalseWhile crawling, skip styles that already have a preview. The list is re-checked at every step, so entries drop out as their previews are made. Ignored when crawl is off.
    roll_scopeCOMBOallWhich styles the dice may land on, and which set crawl walks: everything, the primary style's family, your favourites, recently used, or by preview state.
    roll_seedINT00–4294967295Seeds the dice. Use the control under it (randomize / increment) so every run rolls a different style; 0 also rolls freshly each run.
    auto_galleryCOMBOoffSave generated images to the style gallery automatically.

    Outputs (3)

    NameTypeDescription
    positiveSTRING
    negativeSTRING
    debugSTRING