ComfyUI Node
Muse Voice Room Match
Makes multiple separately-cloned voices sound like they were recorded together in the same physical space: shared loudness target, one synthesized reverb impulse response convolved identically into every voice, and an optional shared room-tone bed. Pick an environment preset (Room, Hall, Auditorium, Jazz Club, Rock Arena, Cathedral, Outdoor, Studio Dry) the same way you'd pick a reverb preset on a consumer audio system.
Muse Voice Room Match
- voice_1
- voice_2
- voice_3
- voice_1_out
- voice_2_out
- voice_3_out
◄environmentroom►
◄target_lufs-20.0►
◄wet_level-1.00►
◄room_tone_level0.000►
◄seed0►
CategoryMuse Collective
Inputs (8)
| Name | Type | Default | Description |
|---|---|---|---|
| voice_1 | AUDIO | First voice to blend into the shared space. | |
| environment | COMBO | room | Shared acoustic space applied IDENTICALLY to every connected voice -- same reverb impulse response, same room tone -- which is what actually sells 'recorded together', not matching pitch/tone (not possible between different voices without changing who it sounds like). |
| target_lufs | FLOAT | -20.0-40–0 | Common loudness target all voices are matched to before the shared reverb is applied. |
| wet_level | FLOAT | -1.00-1–1 | Reverb wet mix override. -1 = use the environment preset's own default wet level. |
| room_tone_level | FLOAT | 0.0000–0.1 | Shared, very quiet background noise bed mixed identically into every voice (0 = off). |
| seed | INT | 00–2147483647 | Same seed = same synthesized room impulse response/room-tone every run. |
| voice_2opt | AUDIO | Second voice, blended into the same shared space as voice_1. | |
| voice_3opt | AUDIO | Third voice, blended into the same shared space as voice_1. |
Outputs (3)
| Name | Type | Description |
|---|---|---|
| voice_1_out | AUDIO | — |
| voice_2_out | AUDIO | — |
| voice_3_out | AUDIO | — |