ComfyUI Node
Muse Collective LTX Timeline V2
Muse Collective LTX Timeline V2 — fully standalone LTX 2.3 AV Director + Infinite Sampler, with an added Seed Hunt scouting pass (seed_hunt toggle). Reference-frame latent extension for seamless multi-chunk generation. No WhatDreamsCost dependency.
Muse Collective LTX Timeline V2
- model
- clip
- audio_vae
- vae
- spatial_upscaler
- bg_audio
- base_model
- last_chunk_frames
- audio
- stage1_frames
- seed_hunt_preview_1
- seed_hunt_preview_2
- seed_hunt_preview_3
- seed_hunt_preview_4
- seed_hunt_audio_1
- seed_hunt_audio_2
- seed_hunt_audio_3
- seed_hunt_audio_4
- reference_image
◄start_second0.00►
◄end_second10.00►
◄duration_seconds10.00►
◄start_frame0►
◄end_frame240►
◄duration_frames240►
◄timeline_data{}►
◄local_prompts►
◄segment_lengths►
◄global_prompt►
◄guide_strength►
◄epsilon0.0010►
◄frame_rate24.00►
◄display_modeseconds►
◄custom_width960►
◄custom_height544►
◄resize_methodmaintain aspect ratio►
◄divisible_by32►
◄img_compression18►
◄generate_audiotrue►
◄custom_audio_onfalse►
◄lipsynctrue►
◄motion_guide_ontrue►
◄chunk_duration_seconds10.0►
◄auto_chunk_threshold10.0►
◄carry_frames73►
◄carry_strength1.00►
◄crossfade_frames0►
◄ic_lora_nameNone►
◄ic_lora_strength1.00►
◄stage1_steps8►
◄stage2_steps4►
◄stage2_denoise0.42►
◄cfg1.0►
◄seed42►
◄filename_prefixmuse►
◄bg_volume1.00►
◄guide_scale_by0.50►
◄guide_scale_by_s21.00►
◄guide_upscale_methodbicubic►
◄guide_image_attn_strength1.00►
◄guide_cropcenter►
◄guide_auto_snap_ic_gridtrue►
◄guide_use_tiled_encodefalse►
◄guide_tile_size256►
◄guide_tile_overlap64►
◄timeline_ui►
◄seed_huntfalse►
◄seed_hunt_steps6►
◄seed_hunt_scale0.25►
◄seed_hunt_11►
◄seed_hunt_22►
◄seed_hunt_33►
◄seed_hunt_44►
◄use_seed_hunt_1false►
◄use_seed_hunt_2false►
◄use_seed_hunt_3false►
◄use_seed_hunt_4false►
CategoryMuse Collective
Inputs (65)
| Name | Type | Default | Description |
|---|---|---|---|
| model | MODEL | — | |
| clip | CLIP | — | |
| audio_vae | VAE | — | |
| vae | VAE | — | |
| spatial_upscaler | LATENT_UPSCALE_MODEL | — | |
| start_second | FLOAT | 0.000–3600 | — |
| end_second | FLOAT | 10.000–3600 | — |
| duration_seconds | FLOAT | 10.000–3600 | — |
| start_frame | INT | 00–86400 | — |
| end_frame | INT | 2400–86400 | — |
| duration_frames | INT | 2401–86400 | — |
| timeline_data | STRING | {} | — |
| local_prompts | STRING | — | |
| segment_lengths | STRING | — | |
| global_prompt | STRING | — | |
| guide_strength | STRING | — | |
| epsilon | FLOAT | 0.00100–1 | — |
| frame_rate | FLOAT | 24.001–120 | — |
| display_mode | COMBO | seconds | 2 options: seconds, frames |
| custom_width | INT | 96064–4096 | — |
| custom_height | INT | 54464–4096 | — |
| resize_method | COMBO | maintain aspect ratio | 4 options: maintain aspect ratio, stretch to fit, crop, pad |
| divisible_by | INT | 321–256 | — |
| img_compression | INT | 180–51 | — |
| generate_audio | BOOLEAN | true | LTX generates ambient/sfx audio from [SOUNDS] prompts. |
| custom_audio_on | BOOLEAN | false | Use audio file(s) from the AUDIO timeline track. |
| lipsync | BOOLEAN | true | Sync mouth movements to custom audio. Requires Custom Audio ON and talking head LoRA. |
| motion_guide_on | BOOLEAN | true | Use motion guide segments from the timeline. |
| chunk_duration_seconds | FLOAT | 10.02–120 | — |
| auto_chunk_threshold | FLOAT | 10.00–3600 | — |
| carry_frames | INT | 731–240 | Reference frames from previous chunk locked at chunk start. 73 ≈ 3s at 24fps. |
| carry_strength | FLOAT | 1.000–1 | — |
| crossfade_frames | INT | 00–120 | — |
| ic_lora_name | COMBO | None | 1 options: None |
| ic_lora_strength | FLOAT | 1.00-10–10 | — |
| stage1_steps | INT | 81–50 | — |
| stage2_steps | INT | 41–50 | — |
| stage2_denoise | FLOAT | 0.420–1 | — |
| cfg | FLOAT | 1.00–20 | — |
| seed | INT | 420–18446744073709550000 | — |
| filename_prefix | STRING | muse | — |
| bg_volume | FLOAT | 1.000–2 | — |
| guide_scale_by | FLOAT | 0.500.01–8 | — |
| guide_scale_by_s2 | FLOAT | 1.000.01–8 | — |
| guide_upscale_method | COMBO | bicubic | 5 options: bicubic, bilinear, nearest-exact, area, bislerp |
| guide_image_attn_strength | FLOAT | 1.000–1 | — |
| guide_crop | COMBO | center | 2 options: center, disabled |
| guide_auto_snap_ic_grid | BOOLEAN | true | — |
| guide_use_tiled_encode | BOOLEAN | false | — |
| guide_tile_size | INT | 25664–512 | — |
| guide_tile_overlap | INT | 6416–256 | — |
| timeline_ui | STRING | — | |
| seed_hunt | BOOLEAN | false | ON + no candidate chosen: run a 4-seed Stage-1-resolution preview instead of the full pipeline. ON + one use_seed_hunt_N chosen: commit to that candidate — Stage 2 refines its actual cached latent instead of regenerating Stage 1 from scratch. |
| seed_hunt_steps | INT | 61–50 | — |
| seed_hunt_scale | FLOAT | 0.250.05–1 | Unused as of 1.0.4 — Seed Hunt now scouts at Stage 1's real resolution automatically (so the picked candidate's actual latent can carry forward into Stage 2). Kept as a widget only so older saved workflows still load correctly. |
| seed_hunt_1 | INT | 10–18446744073709550000 | Unused as of 1.0.4 — scouting now draws a fresh random seed for each candidate every run instead of reusing these fixed values (the actual latent carries forward on commit, so the seed number no longer needs to be fixed or reproducible). |
| seed_hunt_2 | INT | 20–18446744073709550000 | — |
| seed_hunt_3 | INT | 30–18446744073709550000 | — |
| seed_hunt_4 | INT | 40–18446744073709550000 | — |
| use_seed_hunt_1 | BOOLEAN | false | — |
| use_seed_hunt_2 | BOOLEAN | false | — |
| use_seed_hunt_3 | BOOLEAN | false | — |
| use_seed_hunt_4 | BOOLEAN | false | — |
| bg_audioopt | AUDIO | — | |
| base_modelopt | MODEL | Base model without talking-head LoRA. Connect the UNETLoader output directly here so the ambient audio pass generates sounds without speech. |
Outputs (12)
| Name | Type | Description |
|---|---|---|
| last_chunk_frames | IMAGE | — |
| audio | AUDIO | — |
| stage1_frames | IMAGE | — |
| seed_hunt_preview_1 | IMAGE | — |
| seed_hunt_preview_2 | IMAGE | — |
| seed_hunt_preview_3 | IMAGE | — |
| seed_hunt_preview_4 | IMAGE | — |
| seed_hunt_audio_1 | AUDIO | — |
| seed_hunt_audio_2 | AUDIO | — |
| seed_hunt_audio_3 | AUDIO | — |
| seed_hunt_audio_4 | AUDIO | — |
| reference_image | IMAGE | — |