ComfyUI Node
LSDub Occluders
Mask what is in front of the mouth (a microphone, a hand) on the dubbed shots' face crops, so the next dub keeps it in front. Uses the GPU (Florence-2 + SAM 2.1, weights in models/lsdub).
LSDub Occluders
- project
- render
- masks
- review
◄phrasesmicrophone►
◄shot_ids►
CategoryLSDub/mouth
Inputs (4)
| Name | Type | Default | Description |
|---|---|---|---|
| project | LSDUB_PROJECT | The LSDub project. | |
| render | LSDUB_RENDER | A dub (its shots' face crops are masked). | |
| phrases | STRING | microphone | What to mask, comma-separated (e.g. "microphone, hand"). |
| shot_ids | STRING | Only these shots, e.g. "19,51" (empty = every dubbed shot). |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| masks | LSDUB_MASKS | Per-shot occluder masks; feed back into LSDub Dub. |
| review | VIDEO | The first shot's mask overlay. |