Nodes/ComfyUI_LC123_nodes/LC Lighting Control πŸ”¦
ComfyUI Node

LC Lighting Control πŸ”¦

A ComfyUI node in LC123 with 22 inputs and 2 outputs.

By lonecatone23Β·Created 27 days agoΒ·Updated about 17 hours agoΒ· 9
LC Lighting Control πŸ”¦
  • image
  • normal_map
  • depth_map
  • mask
  • image
  • debug_mask
β—„ambient_light0.25β–Ί
β—„depth_scale0.50β–Ί
β—„light1_x0.00β–Ί
β—„light1_y0.50β–Ί
β—„light1_z0.90β–Ί
β—„light1_intensity1.00β–Ί
β—„light1_size1.00β–Ί
β—„enable_light_2falseβ–Ί
β—„light2_x-1.00β–Ί
β—„light2_y0.00β–Ί
β—„light2_z0.50β–Ί
β—„light2_intensity1.00β–Ί
β—„light2_size0.50β–Ί
β—„cast_shadowstrueβ–Ί
β—„shadow_strength0.50β–Ί
β—„shadow_softness0.30β–Ί
β—„mask_enabledtrueβ–Ί
β—„mask_blend0.45β–Ί
CategoryLC123

Inputs (22)

NameTypeDefaultDescription
imageIMAGEβ€”
normal_mapIMAGENormal map (RGB). Same subject framing as the image.
depth_mapIMAGEDepth map. Same subject framing as the image.
ambient_lightFLOAT0.250–1.5Shadow floor. 0 = pure key.
depth_scaleFLOAT0.500–2Far pixels fall off inside the beam (0 = no depth falloff).
light1_xFLOAT0.00-1–1+X = from the right of the frame.
light1_yFLOAT0.50-1–1+Y = from above.
light1_zFLOAT0.900–10 = side plane, 1 = front. Negative is ignored.
light1_intensityFLOAT1.000–4β€”
light1_sizeFLOAT1.000.05–1.5Cone width: small = spot, large = flood.
enable_light_2BOOLEANfalseβ€”
light2_xFLOAT-1.00-1–1β€”
light2_yFLOAT0.00-1–1β€”
light2_zFLOAT0.500–1β€”
light2_intensityFLOAT1.000–4β€”
light2_sizeFLOAT0.500.05–1.5β€”
cast_shadowsBOOLEANtrueβ€”
shadow_strengthFLOAT0.500–1β€”
shadow_softnessFLOAT0.300–1β€”
mask_enabledBOOLEANtrueβ€”
mask_blendFLOAT0.450–1β€”
maskoptMASKOptional subject mask. Enables virtual-dome normals when mask_enabled.

Outputs (2)

NameTypeDescription
imageIMAGEβ€”
debug_maskMASKβ€”