Nodes/ComfyUI_KubaNodes/kubakub pieces transform
ComfyUI Node

kubakub pieces transform

Moves the pieces, weighted by the falloff (without one: fully, all the time). Push = out of the wall along each piece's own face; across / up / out = along the facade; tilt / turn / roll = rotate each piece about its centre. Chain several: they add up.

By kubakubkub·Created 15 days ago·Updated 3 days ago· 9
kubakub pieces transform
  • pieces
  • falloff
  • pieces
◄push0.50►
◄across0.00►
◄up0.00►
◄out0.00►
◄tilt0►
◄turn0►
◄roll0►
◄random_rotate0►
◄scale1.00►
◄jitter0.00►
◄seed1►
Categorykubakub/3d/pieces

Inputs (13)

NameTypeDefaultDescription
piecesKUBA_PIECESFrom kubakub scene pieces or another pieces transform.
pushFLOAT0.50-100–100Metres along the piece's normal.
acrossFLOAT0.00-100–100Metres left -> right.
upFLOAT0.00-100–100Metres up.
outFLOAT0.00-100–100Metres out of the facade.
tiltFLOAT0-3600–3600Degrees about the horizontal.
turnFLOAT0-3600–3600Degrees about the vertical.
rollFLOAT0-3600–3600Degrees in the facade plane.
random_rotateFLOAT00–3600Up to this many degrees per axis, different for every piece.
scaleFLOAT1.000–20Size of each piece where the falloff is full (1 = unchanged).
jitterFLOAT0.000–100Metres in a random direction, different for every piece.
seedINT10–100000Another number = another random pattern (the same number = the same result).
falloffoptKUBA_FALLOFFHow strongly and when (kubakub pieces falloff / beat falloff). None = fully.

Outputs (1)

NameTypeDescription
piecesKUBA_PIECES—