ComfyUI Node
kubakub pieces transform
Moves the pieces, weighted by the falloff (without one: fully, all the time). Push = out of the wall along each piece's own face; across / up / out = along the facade; tilt / turn / roll = rotate each piece about its centre. Chain several: they add up.
kubakub pieces transform
- pieces
- falloff
- pieces
◄push0.50►
◄across0.00►
◄up0.00►
◄out0.00►
◄tilt0►
◄turn0►
◄roll0►
◄random_rotate0►
◄scale1.00►
◄jitter0.00►
◄seed1►
Categorykubakub/3d/pieces
Inputs (13)
| Name | Type | Default | Description |
|---|---|---|---|
| pieces | KUBA_PIECES | From kubakub scene pieces or another pieces transform. | |
| push | FLOAT | 0.50-100–100 | Metres along the piece's normal. |
| across | FLOAT | 0.00-100–100 | Metres left -> right. |
| up | FLOAT | 0.00-100–100 | Metres up. |
| out | FLOAT | 0.00-100–100 | Metres out of the facade. |
| tilt | FLOAT | 0-3600–3600 | Degrees about the horizontal. |
| turn | FLOAT | 0-3600–3600 | Degrees about the vertical. |
| roll | FLOAT | 0-3600–3600 | Degrees in the facade plane. |
| random_rotate | FLOAT | 00–3600 | Up to this many degrees per axis, different for every piece. |
| scale | FLOAT | 1.000–20 | Size of each piece where the falloff is full (1 = unchanged). |
| jitter | FLOAT | 0.000–100 | Metres in a random direction, different for every piece. |
| seed | INT | 10–100000 | Another number = another random pattern (the same number = the same result). |
| falloffopt | KUBA_FALLOFF | How strongly and when (kubakub pieces falloff / beat falloff). None = fully. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| pieces | KUBA_PIECES | — |