ComfyUI Node: Conditioning (Slerp)

Authored by Extraltodeus

Created

Updated

111 stars

Category

conditioning

Inputs

conditioning_to CONDITIONING
conditioning_from CONDITIONING
conditioning_to_strength FLOAT

Outputs

CONDITIONING

Extension: Vector_Sculptor_ComfyUI

The main node makes your conditioning go towards similar concepts so to enrich your composition or further away so to make it more precise. It gathers similar pre-cond vectors for as long as the cosine similarity score diminishes. If it climbs back it stops. This allows to set a relative direction to similar concepts. There are examples at the end but a/you can also check this imgur album which demonstrates the capability of improving variety.

Authored by Extraltodeus

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