ComfyUI Node: Conditioning SDXL merge clip_g / clip_l

Authored by Extraltodeus

Created

Updated

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Run ComfyUI workflows without the setup

No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.

Category

conditioning

Inputs

cond_clip_l CONDITIONING
cond_clip_g CONDITIONING

Outputs

CONDITIONING

Extension: Vector_Sculptor_ComfyUI

The main node makes your conditioning go towards similar concepts so to enrich your composition or further away so to make it more precise. It gathers similar pre-cond vectors for as long as the cosine similarity score diminishes. If it climbs back it stops. This allows to set a relative direction to similar concepts. There are examples at the end but a/you can also check this imgur album which demonstrates the capability of improving variety.

Authored by Extraltodeus

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