ComfyUI Node: Conditioning SDXL merge clip_g / clip_l
Run ComfyUI workflows without the setup
No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.
Category
conditioning
Inputs
Outputs
CONDITIONING
Extension: Vector_Sculptor_ComfyUI
The main node makes your conditioning go towards similar concepts so to enrich your composition or further away so to make it more precise. It gathers similar pre-cond vectors for as long as the cosine similarity score diminishes. If it climbs back it stops. This allows to set a relative direction to similar concepts. There are examples at the end but a/you can also check this imgur album which demonstrates the capability of improving variety.
Authored by Extraltodeus
Looking for a different node?
More nodes in Vector_Sculptor_ComfyUI
Other conditioning nodes
Run ComfyUI workflows without the setup
No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.