PlayStation 1 Graphics v2.0b PS1

SD 1.5 Standard LORA
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PlayStation 1 Graphics v2.0b PS1

Instructions for best results:

  1. Strength: 0.35 / 0.45

  2. Generate resolution 768×768

  3. Use the prompt: playstationretrov2, lowpoly, ps1, pixelated

  4. Steps: 20

  5. CFG Scale 7

  6. Sampler: DPM++ 2M Karras /// DPM++ 2M SDE Karras

  7. If you have seen bad results on faces or hands, try to use ADetailer.

WARNING: When LoRA gets update the strength and some other things will change probably so don't forget to check “About This Version” Section.

WARNING 2: (Additional LoRA's totally different things, so you have to check up “About This Version” to see instructions to prevent wrong use.)

Instructions for best results:

  1. LoRA Strength: 0.4 / 0.8

  2. Generate Resolution 768×768

  3. Prompt: playstationretrov1, lowpoly

  4. Steps: 20

  5. CFG Scale: 7

  6. Sampler: DPM++ 2M Karras /// DPM++ 2M SDE Karras

  7. Model: Use whatever model you want.

  8. Quick Fix: Use “ADetailer” for bad faces and hands, but probably it doesn't will work great because of low poly LoRA.

About this LoRA:

This Lora for creating PlayStation 1 Style. (I did this LoRA with very limited sources so don't try to make portraits etc. only good for some limited landscapes or cars, city etc.)