Hunyuan3DWrapper

Hunyuan Video Standard Workflows
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This workflow will generate an image and create a 3D object out of it, including textures, and save it as a .glb file.

Ground bleed is fixed since the v1, the results are cleaner now

Added an upscale pass before the bake, with a Before/After preview

Optional maps for normal and roughness can be created, with an on/of toggle

https://openmodeldb.info/?q=normal

https://openmodeldb.info/?q=roughness

You can use the processor model of your choice, these additional maps will be saved in the same folder as the .glb