ComfyUI-Continuity
A ComfyUI extension with 29 custom nodes.
Nodes (29)
Continuity Guide Frames — where a ControlNet drawing becomes frames
Continuity Job is the node you're not supposed to add — it's the pack's engine room
The DLSS 5 node you never place — Continuity's whole-reel refine pass
NVIDIA's DLSS 5 as a ComfyUI node — the material pass that isn't an upscaler
Continuity Seam Hold is the node that fixes the masked seam's two-pass bug — and you'll never add it yourself
The 3×3 cheat sheet that stops your video forgetting the room
The node that saved your shots before your render failed
Swapping H3's attention for Video Delta Net (and the shot size where it's worth it)
The clip's opening or closing seconds — the audio side of a seam around supplied footage
The first or last frames of a clip you attached
The one node in the chain that never decodes anything
Write a sentence, attach media with @, press Render
Re-draw the face big, paste it back small
The Loader Switch That Decides Whether a Guide LoRA Actually Lands
Your Clip, Generated Again With Itself as the Guide
Why your spinning kick is a smear, and the node that slows it down to redraw it
The tail of a shot's soundtrack — the bit that makes the next shot's room sound the same
A decoded pass's tail frames
Stills for H3, without leaving the node
The node that saves you from holding 18 GB of video in RAM
The two-pass upscale that refines the picture without re-noising the sound
The last node of every H3 render — and why the pack wrote its own instead of using core's
The tiny node that writes your pre-stage still and keeps the canvas clean
The hidden node that keeps long H3 videos from going soft
Slice one latent frame out of an H3 sample
The Timeline node is the Creator now — here's what that means for your old workflows
What the Creator emits for each card
LTX 2.5 Segment — the whole shot in one internal node
You Don't Place This Node — ReDetail Repaints Your Render at 2x on Its Own
Continuity
One node for AI video and stills in ComfyUI. Write a prompt, attach media with
@, press Render. Six model families, all through ComfyUI core, all local
open weights. The one thing that can talk to the outside is the prompt
refiner, and only if you point it at your own server or provider - LM Studio,
Ollama, or a hosted API with your key.

Install
cd ComfyUI/custom_nodes
git clone https://github.com/roadmaus/ComfyUI-Continuity
That leaves one folder, ComfyUI-Continuity, inside custom_nodes/. Restart
ComfyUI. Nothing to pip install.
Already have MiniMax Creator installed
Don't clone. This pack was renamed, and GitHub redirects the old address here, so a pull in the folder you already have is the whole update:
cd ComfyUI/custom_nodes/ComfyUI-MiniMax-Creator
git pull
The folder name doesn't matter to ComfyUI, so rename it or leave it. If it came from the Manager, update it there as usual.
Cloning next to the old folder is what breaks. The node ids stayed the same
through the rename so that old workflows keep loading, so two folders are two
packs registering the same ids, and the result is no node in the search at all,
under either name. If you already have both, delete one and restart. Your
presets, settings, favourites and LoRA memory are in ComfyUI's user/
directory, not in the pack folder.
Documentation
- Getting started
- Model downloads - every file, and the folder it goes in
- The node - prompting, references, the cast, Refine
- Timelines - pieces with more than one shot
- Model families - what each model can do
- Tools - ControlNet, upscaling, presets, LoRAs
- FAQ and troubleshooting
- Changelog - what changed, release by release




Models
| Family | Makes | Weights | |---|---|---| | MiniMax H3 | video with sound, and stills | Comfy-Org/MiniMax-H3 | | LTX 2.5 | video with sound | Lightricks/LTX-2.5 | | Krea 2 | stills | Comfy-Org/Krea-2 | | Ideogram 4.0 | stills | Comfy-Org/Ideogram-4 | | Qwen Image Edit | stills, edited from a picture | Comfy-Org/Qwen-Image-Edit_ComfyUI | | Flux 2 Klein | stills, edited from a picture | Black Forest Labs |
See docs/models.md for which files you need and where they go.
There is also an optional neural refiner: NVIDIA's DLSS 5 neural renderer as a material pass over finished stills and clips (skin, hair, fabric, contact shadows), through the open-source MLX-DLSS port, which travels with the pack. It is not an upscaler and it ships with nothing of NVIDIA's — the weights are extracted from your own copy of the DLSS DLL on the settings page. See docs/tools.md.
Thanks
This pack is glue. The work underneath it belongs to other people:
- ComfyUI by Comfy Org - every family here lives in core, this node drives them
- Lightricks - LTX 2.5, its IC-LoRAs, the duration head and the two-stage pipeline
- ComfyUI-Spectrum-MiniMax-H3 by xmarre - an accelerator on the sampler row
- ComfyUI-MiniMaxH3-FirstBlockCache by duckyshell - an accelerator on the sampler row
- ComfyUI-MiniMaxH3-TeaCache by Icyoung - an accelerator on the sampler row
- ComfyUI-KJNodes by Kijai - the live preview decoder, sage attention, the low vram pill
- ComfyUI-MultiGPU by pollockjj - the device chip on the weights popover
- ComfyUI-GGUF by city96 - loads the
.gguffiles the weights popover offers - ComfyUI#15416 by matlowai - the fix behind H3 single-frame stills
- ComfyUI-MiniMaxH3_LatentUpscaler by Tr1dae - pioneered the two-pass upscale our refine pass reimplements
- ComfyUI-H3-FaceRefine by Carasibana, and zuanfilm's graph on it - worked out the face pass ours reimplements
- ComfyUI-MAINodes by matlowai - the Motion Lab de-rope, whose method and measured dials the motion fix reimplements
- minimax-h3-style-atlas by hoodtronik, over minimax_h3_1k by ostris - the 941 looks on the style tab
- taehv by madebyollin - the tiny decoder behind the live preview
- BiRefNet by ZhengPeng7 - the matte behind every one-click cutout
- ComfyUI-H3-PowerLoraStack by cicalooo - the H3-safe LoRA loader, vendored (Apache-2.0)
- MLX-DLSS by iamwavecut - the DLSS 5 refiner's inference and weight extraction, vendored (Apache-2.0)
- ComfyUI-VDN-H3 by Saganaki22 - the port behind the VDN-H3 pill, vendored (Apache-2.0)
- ComfyUI-PlagueKind-Nodes by PlagueKind - SLA sparse attention on the attention pill
- OpenVDN - Video Delta Net itself: the hybrid attention, the training and the stages the pill loads
- NVIDIA - the DLSS 5 neural renderer itself. Nothing of theirs ships here; the weights are extracted from your own driver DLL
- ReDetail by Bambushu - the graph and the measurements behind the ReDetail upscale
- Minimax-H3-ComfyUI by Alissonerdx - the guide LoRAs behind the guide pass, and the rig they run in; trained on ostris's ai-toolkit fork with guide-latent support
- Raylight by Karmabu - H3 across two GPUs
- MiniMax - H3 itself, and the reference guide this pack's prompts are written to
- Krea, Ideogram, Black Forest Labs and the Qwen team - the four still families beside H3 and LTX 2.5
- Meta - SAM 3, behind click-to-select cutouts, the faces pass and the Matte tracing
- ByteDance - SeedVR2, the Restore backend on the upscale bench
- Depth Anything 3 and SDPose - the two model-backed tracings, both loaded through core
- alibaba-pai - the MiniMax-H3-Acc-LoRAs whose 32 output heads the accelerator reads
- larryvrh and lightx2v - the H3 distillation LoRAs behind turbo
- CiviMeta - the sidecar format the LoRA cards read
Every node pack on that list is optional: if one is installed, the matching pills light up, and if it is not, they say what is missing. The models are optional in the same way — none of them is downloaded for you, and nothing on this list ships inside the pack except the three vendored libraries it names.
License
MIT. ComfyUI itself is GPL-3.0 and this pack imports it; if you redistribute the two together rather than as a node pack people install themselves, that combination is what the GPL has an opinion about.