Nodes/ComfyUI vsLinx Nodes/VAE Decode Tiled (Batched)
ComfyUI Node

VAE Decode Tiled (Batched)

Same as the built-in VAE Decode (Tiled), but adds a batch_size field that controls how many latents are decoded by the VAE at once. Decoding fewer at a time (e.g. 1) can lower peak VRAM.

By vslinx·Created 12 months ago·Updated 27 days ago· 20
VAE Decode Tiled (Batched)
  • samples
  • vae
  • IMAGE
tile_size512
overlap64
temporal_size64
temporal_overlap8
batch_size1
CategoryvsLinx/latent

Inputs (7)

NameTypeDefaultDescription
samplesLATENT
vaeVAE
tile_sizeINT51264–4096
overlapINT640–4096
temporal_sizeINT648–4096Only used for video VAEs: Amount of frames to decode at a time.
temporal_overlapINT84–4096Only used for video VAEs: Amount of frames to overlap.
batch_sizeINT11–4096How many latents to hand to the VAE per decode call. Lower values reduce peak VRAM at the cost of more sequential calls; the default of 1 decodes one image at a time. Values >= the batch size behave exactly like the built-in node (single decode).

Outputs (1)

NameTypeDescription
IMAGEIMAGE