ComfyUI Node Runs on cloud
Audio Reverb
Put a dry voice, instrument or effect in a room, hall, plate, chamber or spring tank, with the decay time set in seconds and the tail left to ring out. The node plays the clip before and after and draws the reverb's measured decay.
Audio Reverb
- audio
- audio
◄roomhall►
◄decay2.00►
◄size1.00►
◄pre_delay20►
◄damping0.50►
◄modulation0.30►
◄low_cut80►
◄high_cut10000►
◄width1.00►
◄mix0.30►
◄output_db0.0►
◄tail-1.0►
CategoryWAS Suite/Audio/Space
Inputs (13)
| Name | Type | Default | Description |
|---|---|---|---|
| audio | AUDIO | The clip to reverberate. | |
| room | COMBO | hall | `room` = small, close walls; `hall` = large and smooth; `plate` = dense, bright, no early echoes; `chamber` = warm and thick; `spring` = the boing of a guitar amp tank. |
| decay | FLOAT | 2.000.1–20 | Seconds the tail takes to fall 60 dB around 1 kHz. `0.5` = small room; `2` = hall; `6` = cathedral. |
| size | FLOAT | 1.000.25–2 | Scale on the room's dimensions. `1` = as designed; `0.5` = half, denser and tighter; `2` = double, sparser echoes. |
| pre_delay | FLOAT | 200–500 | Milliseconds before the reverb answers. `0` = at once; `20` = natural; `80` = keeps a voice clear of its tail. |
| damping | FLOAT | 0.500–1 | How much faster the highs die than the decay. `0` = as long, bright; `0.5` = about half as long; `1` = a tenth as long, dark. |
| modulation | FLOAT | 0.300–1 | Slow movement in the tail that smooths metallic ringing. `0` = static; `0.3` = subtle; `1` = lush chorus. `spring` ignores it. |
| low_cut | FLOAT | 800–2000 | Hertz below which the reverb is cut. `0` = off; `80` = clears rumble; `300` = thin, keeps a mix clean. |
| high_cut | FLOAT | 100000–24000 | Hertz above which the reverb is cut. `0` = off; `10000` = natural; `4000` = dark and vintage. |
| width | FLOAT | 1.000–1 | Stereo spread of the reverb. `0` = the same on every channel; `1` = fully decorrelated. A mono clip stays mono. |
| mix | FLOAT | 0.300–1 | `0` = the input unchanged; `0.3` = a reverb on a dry track; `1` = the reverb only, for a send. |
| output_db | FLOAT | 0.0-24–24 | dB applied to the result. `0` = unchanged. |
| tail | FLOAT | -1.0-1–60 | Seconds added past the input for the reverb to ring out. `-1` = decay plus pre_delay, at most 30; `0` = none, cut at the input's end. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| audio | AUDIO | The reverberated clip, longer by the tail. |