ComfyUI Node Runs on cloud
Audio Normalize
Bring a clip to a target loudness in LUFS, a peak or an RMS level, never past a true peak ceiling, so clips from different sources play at one level. The node plays the clip before and after.
Audio Normalize
- audio
- audio
- gain_db
- measured
◄modeloudness►
◄target-14.0►
◄ceiling-1.0►
◄linkedfalse►
CategoryWAS Suite/Audio
Inputs (5)
| Name | Type | Default | Description |
|---|---|---|---|
| audio | AUDIO | The clip to level. | |
| mode | COMBO | loudness | `loudness` = integrated LUFS, how loud it sounds; `peak` = loudest sample; `true peak` = loudest point between samples; `rms` = average level. |
| target | FLOAT | -14.0-70–0 | Level to reach, in LUFS or dB. -14 = streaming music; -16 = podcasts; -23 = broadcast; -1 = peak just under full scale. |
| ceiling | FLOAT | -1.0-30–0 | Highest true peak allowed in dBTP; the gain is lowered to stay under it. -1 = safe for lossy encoding; 0 = full scale. |
| linked | BOOLEAN | false | `false` = each clip of a batch is levelled on its own; `true` = one gain for the whole batch, measured on all of it. |
Outputs (3)
| Name | Type | Description |
|---|---|---|
| audio | AUDIO | The levelled clip. |
| gain_db | FLOAT | dB of gain applied to the first clip. |
| measured | FLOAT | The first clip's level before, in LUFS or dB. |