Nodes/ComfyUI-VOID/VOID Quadmask Builder
ComfyUI Node

VOID Quadmask Builder

Compile a VOID quadmask from SAM2/SAM3 masks. primary_mask = object to remove; affected_mask = shadow/contact region (optional).

By shanef3d·Created 4 months ago·Updated 4 months ago· 0
VOID Quadmask Builder
  • primary_mask
  • affected_mask
  • QUADMASK
CategoryVOID

Inputs (2)

NameTypeDefaultDescription
primary_maskMASKBinary mask of the primary object to remove. Accepts ComfyUI MASK [H,W] or [T,H,W] (video batch). Maps to quadmask value 0.
affected_maskoptMASKOptional binary mask of the region physically affected by the object (shadow, contact patch, wake, etc.). Maps to quadmask value 127; overlap with primary → 63. Leave disconnected for a simple binary quadmask.

Outputs (1)

NameTypeDescription
QUADMASKIMAGEQuadmask IMAGE [T, H, W, 3] with normalised values: 0=remove, 63/255=overlap, 127/255=affected, 1.0=background.