Nodes/comfyui-video-tiler/Video Tile Merge (overlap soft)
ComfyUI Node

Video Tile Merge (overlap soft)

Alternative merge: always uses weighted sum of geometry feather weights (symmetric overlap blend). Same inputs as Video Tile Merge; good when you want normalized averaging instead of alpha-over paint order.

By maDcaDDie2000·Created 5 months ago·Updated 15 days ago· 18
Video Tile Merge (overlap soft)
  • tile_config
  • tiles
  • IMAGE
feather0.125
merge_deviceauto
CategoryVideo Tiler

Inputs (4)

NameTypeDefaultDescription
tile_configTILE_CONFIGTILE_CONFIG from the matching slicer.
tilesIMAGEProcessed tiles as list (INPUT_IS_LIST).
featherFLOAT0.1250–0.5Feather fraction (same interpretation as Video Tile Merge). Drives soft overlap weights.
merge_deviceCOMBOautoauto keeps the first tile device. cpu uses system RAM for merge/output; cuda uses VRAM when available.

Outputs (1)

NameTypeDescription
IMAGEIMAGEWeighted-average merged IMAGE.