Nodes/ComfyUI Video Tiler/Video Tile Disk Open Job
ComfyUI Node

Video Tile Disk Open Job

Reopen a tile job without re-running the slicer — the disk workflow's remount point

By maDcaDDie2000·Created 6 months ago·Updated about a month ago· 19
Video Tile Disk Open Job
    • tile_job
    • manifest_path
    • saved_count
    • tile_count
    • status
    • audio
    job_folder/tmp/ComfyUI/output/video_tiler_tiles

    One of the nice consequences of the disk-backed workflow is that a tile job is a thing on disk, not a thing in your graph. That means you don't have to keep the slicer, the original video, or the tile-processing branch alive to keep working with it. Video Tile Disk Open Job is the node that lets you remount a saved job - paste in the folder or manifest path, and get a tile_job handle back, exactly as if the Disk Job node had just made it.

    It's the compatibility-friendly member of the disk family. The README is explicit about why it exists: some existing graphs still use a TILE_JOB connection (from Disk Job) rather than the newer folder-based nodes, and this node lets those graphs keep working without re-running the slicer. It also rescans the folder, so it sees the current saved_count - which makes it genuinely useful as a progress probe on a job that's mid-flight.

    The inputs

    Just one: job_folder - and it's forgiving about what you give it. It accepts the job folder itself, a manifest.json path, or a parent folder containing exactly one tile job (if a parent contains multiple, it errors rather than guessing - which is the right behavior, honestly).

    What comes out

    • tile_job - the manifest handle for Disk Merge / Disk Indexes / other disk nodes.
    • manifest_path - the resolved path.
    • saved_count / tile_count - how many tiles exist now vs. how many the job expects. Great for knowing whether pass 1 is done.
    • status - a string summary.
    • audio - the stored audio.pt when the job was created with audio attached.

    How to use it

    Typical case: you ran pass 1, closed ComfyUI, came back later, and want to merge and export without reloading the whole processing workflow. Drop in Disk Open Job, paste the folder path, wire tile_job into Disk Merge (or check counts first), and you're done. It's also the natural bridge for legacy graphs - swap the dead TILE_JOB wire to this node's output and the rest of the graph keeps working.

    Install

    cd ComfyUI/custom_nodes
    git clone https://github.com/maDcaDDie2000/comfyui-video-tiler
    

    Restart; it's under Video Tiler/Disk. No extra dependencies, no model downloads. Apache 2.0, vibe-coded, not actively maintained. One small gotcha: "a parent folder containing exactly one job" is strict - if you keep all your jobs in one folder, point it at the specific job folder instead of the parent, or it'll complain about multiple matches.

    CategoryVideo Tiler/Disk

    Inputs (1)

    NameTypeDefaultDescription
    job_folderSTRING/tmp/ComfyUI/output/video_tiler_tilesJob folder, manifest.json, or a parent folder containing exactly one tile job.

    Outputs (6)

    NameTypeDescription
    tile_jobTILE_JOB
    manifest_pathSTRING
    saved_countINT
    tile_countINT
    statusSTRING
    audioAUDIO