Nodes/VELVET VICE — MiniMax H3/VELVET VICE MiniMax H3 — Quality Refine AV Merge
ComfyUI Node

VELVET VICE MiniMax H3 — Quality Refine AV Merge

How H3 keeps pass-1 audio while pass 2 polishes the video

By Velvet-Vice·Created 10 days ago·Updated 7 days ago· 2
VELVET VICE MiniMax H3 — Quality Refine AV Merge
  • base_latent
  • refined_latent
  • latent
preserve_base_audiotrue

The H3 Quality Refine feature in the Velvet Vice pack runs a second, low-denoise sampling pass over the video latent to clean up the render. But H3 isn't a video model with audio bolted on - the audio is packed into the same latent. So when pass 2 refines "the latent," what happens to the sound that pass 1 already got right?

That's exactly the problem VelvetViceMiniMaxH3AVRefineMerge exists to solve. It's the internal helper that stitches a refined pass-2 video latent back together with the untouched pass-1 audio latent so you don't have to choose between clean video and good sound.

How it works

The node takes two latents: base_latent (the original pass-1 result, audio included) and refined_latent (the pass-2 output, which refines the video). A preserve_base_audio boolean - default on - decides the outcome. When it's true, the node pulls the audio samples out of the pass-1 latent and the video samples out of the refined latent, and merges them into one packed AV latent. The audio you generated and approved in pass 1 is carried over byte-for-byte while the video benefits from the second pass. When preserve_base_audio is off, you get the refined latent as-is and the audio from pass 2 rides along instead.

This matches the author's framing in the pack README: "Preserve Base Audio keeps pass-1 audio while pass 2 refines the video latent." It's the option that makes Quality Refine feel safe - refining video detail without gambling your audio on a second stochastic pass.

Inputs and outputs

  • base_latent (LATENT) - the pass-1 H3 latent. Source of the audio when preservation is on.
  • refined_latent (LATENT) - the pass-2 refined latent. Source of the video when preservation is on.
  • preserve_base_audio (BOOLEAN, default true) - merge strategy switch.

Output is a single latent (LATENT), ready for the final VAE decode.

Install and context

It's part of the velvet-vice-minimax-h3 pack - install through ComfyUI Manager or:

cd ComfyUI/custom_nodes
git clone https://github.com/Velvet-Vice/velvet-vice-minimax-h3

then restart. No extra dependencies beyond the pack and ComfyUI's native H3 nodes.

A beginner-relevant note: you will basically never touch this node yourself. It lives inside the Quality Refine branch between the two sampler passes, and the user-facing controls - Quality Refine LIGHT / HIGH / CUSTOM and Preserve Base Audio - live on the H3 System Hub. If you're debugging a render where refined video came back with no sound or with pass-2 audio, this merge point is where the two latents meet, so it's the first place to look. And if Quality Refine is off entirely, this node never executes at all - that's the job of its sibling, the lazy-refine switch.

CategoryVELVET VICE/MiniMax H3/Internal

Inputs (3)

NameTypeDefaultDescription
base_latentLATENT
refined_latentLATENT
preserve_base_audioBOOLEANtrue

Outputs (1)

NameTypeDescription
latentLATENT