ComfyUI Node
Face Fix - Composite Repaired Video
Feathers LTX face frames back into the original video frames; no-face and short LTX tail frames remain unchanged.
Face Fix - Composite Repaired Video
- ltx_face_frames
- face_fix_context
- repaired_video_frames
- applied_face_mask
- repaired_frame_count
◄feather_pixels18►
◄color_match0.65►
CategoryVRGameDevGirl/Face Fix
Inputs (4)
| Name | Type | Default | Description |
|---|---|---|---|
| ltx_face_frames | IMAGE | Connect the final IMAGE batch from the LTX VAE Decode node. Do not connect source crops or anchor images here. | |
| face_fix_context | VRGDG_FACE_FIX_CONTEXT | Connect Collect LTX Inputs: face_fix_context. It supplies original full-resolution frames, crop rectangles, and no-face safety decisions. | |
| feather_pixels | INT | 180–256 | Softens the boundary where each repaired face crop meets the original frame. Higher values create a wider, smoother transition; too high may weaken facial detail. Lower values are sharper but can reveal a visible edge. Recommended starting value: 18. |
| color_match | FLOAT | 0.650–1 | Shifts the repaired crop's average color toward the original face region before blending. 0 disables matching; 1 applies the full measured correction. Increase for lighting/color seams, decrease if skin tone becomes dull or unstable. Recommended: 0.65. |
Outputs (3)
| Name | Type | Description |
|---|---|---|
| repaired_video_frames | IMAGE | — |
| applied_face_mask | MASK | — |
| repaired_frame_count | INT | — |