MiniMax H3高级配置·人物一致性(Tlant)
Keeping the same face for ten seconds of video
- 人物一致性配置
If there's one thing that separates a good image-to-video generation from a horror show, it's the face staying the same face. MiniMax H3高级配置·人物一致性(Tlant) is the category node dedicated to exactly that - identity, facial motion, direction, gaze, expression, blinks, mouth, and occlusion. It's the config you'll most often want to actually set, because realistic-person H3 outputs live or die on face stability.
Like all six config nodes in this family, it doesn't produce a prompt on its own. It emits a typed 人物一致性配置 port that plugs into the Advanced Assembler's matching input; the assembler folds it (plus the other five categories) into a stateless English instruction for a remote LLM that writes the final MiniMax H3 prompt. Leave it unconnected and the assembler rolls a reproducible random identity config instead - which means your faces can drift run to run. Connect it if you care, and you probably do.
The inputs that matter most for realistic subjects:
身份锁定- defaults to严格(strict), which instructs the LLM to preserve facial structure, hairstyle, skin tone, age feel, build, and clothing. This is the setting to keep at strict for anything with a real person in it.面部动作- defaults to微表情(micro-expressions), and the tooltip spells out the trade: for realistic people, keep it at micro or small. Bigger facial motion is where identity starts sliding.头部动作- head movement amplitude; subtler is steadier.面部朝向and视线行为- keep the source direction and gaze, lock to camera, or allow small angle changes. "Locked to source" is the stability pick.眨眼- no blink, one natural blink, or natural random blinks. Oddly important: no blinks at all reads as uncanny, too many reads as broken.嘴部动作- the trap option.说话and演唱(speak/sing) add real facial-motion risk and require the model to animate a mouth convincingly. Default保持原状is the safe route.面部遮挡- whether hands, hair, props, or effects may cover the face. Default禁止(forbidden), which keeps the face readable.
Output: 人物一致性配置, a custom typed port that only connects to the assembler's identity slot. The whole pack is Chinese-labeled; the final prompt is always English.
Install
ComfyUI Manager → search ComfyUI-Tlant-Toolkit → install, or:
cd ComfyUI/custom_nodes
git clone https://github.com/Tlant/ComfyUI-Tlant-Toolkit
Restart ComfyUI. No dependencies, no model downloads.
Where people get burned
The classic mistake is flipping 嘴部动作 to speak or sing and then wondering why the face warps - talking is the highest-risk thing this category can ask for. If you want dialogue, budget for it: pair it with a strong 身份锁定 and keep 面部动作 small. The second stumble is leaving the whole category unconnected and then complaining the face changed between runs - that's the assembler's random fill doing its job. Connect the node and lock in your values.
Inputs (9)
| Name | Type | Default | Description |
|---|---|---|---|
| 身份锁定 | COMBO | 严格 | 严格模式优先保持五官、发型、肤色、年龄感、体型和服装。 |
| 面部动作 | COMBO | 微表情 | 控制面部肌肉与情绪变化幅度;写实人物建议使用微表情或小。 |
| 头部动作 | COMBO | 轻微 | 控制点头、抬头和转头幅度;幅度越小通常越稳定。 |
| 面部朝向 | COMBO | 保持原图 | 控制人物脸相对镜头的角度变化。 |
| 视线行为 | COMBO | 保持原图 | 控制眼睛看向镜头、跟随镜头或短暂移开。 |
| 表情变化 | COMBO | 保持原表情 | 控制表情的发展方式,避免写实人物脸部突然变化。 |
| 眨眼 | COMBO | 自然一次 | 控制视频中的眨眼次数。 |
| 嘴部动作 | COMBO | 保持原状 | 说话或演唱会增加脸部变化和口型生成难度。 |
| 面部遮挡 | COMBO | 禁止 | 限制手、头发、道具或特效遮挡脸部。 |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| 人物一致性配置 | TLANT_MINIMAX_H3_IDENTITY_CONFIG | — |